Yanyun-3: Enabling Cross-Platform Strategy Game Operation with Vision-Language Models
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Cross-platform strategy game automation remains a challenge due to diverse user interfaces and dynamic battlefield environments. Existing Vision--Language Models (VLMs) struggle with generalization across heterogeneous platforms and lack precision in interface understanding and action execution. We introduce Yanyun-3, a VLM-based agent that integrates Qwen2.5-VL for visual reasoning and UI-TARS for interface execution. We propose a novel data organization principle -- combination granularity -- to distinguish intra-sample fusion and inter-sample mixing of multimodal data (static images, multi-image sequences, and videos). The model is fine-tuned using QLoRA on a curated dataset across three strategy game platforms. The optimal strategy (M*V+S) achieves a 12.98x improvement in BLEU-4 score and a 63% reduction in inference time compared to full fusion. Yanyun-3 successfully executes core tasks (e.g., target selection, resource allocation) across platforms without platform-specific tuning. Our findings demonstrate that structured multimodal data organization significantly enhances VLM performance in embodied tasks. Yanyun-3 offers a generalizable framework for GUI automation, with broader implications for robotics and autonomous systems.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. First posted on arXiv 17 Nov 2025.
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