Dyna-Mind: Learning to Simulate from Experience for Better AI Agents
On the map: LLM reasoning → Reasoning for agents, planning and code
Abstract (arXiv)
Reasoning models have recently shown remarkable progress in domains such as math and coding. However, their expert-level abilities in math and coding contrast sharply with their performance in long-horizon, interactive tasks such as web navigation and computer/phone-use. Inspired by literature on human cognition, we argue that current AI agents need ''vicarious trial and error'' - the capacity to mentally simulate alternative futures before acting - in order to enhance their understanding and performance in complex interactive environments. We introduce Dyna-Mind, a two-stage training framework that explicitly teaches (V)LM agents to integrate such simulation into their reasoning. In stage 1, we introduce Reasoning with Simulations (ReSim), which trains the agent to generate structured reasoning traces from expanded search trees built from real experience gathered through environment interactions. ReSim thus grounds the agent's reasoning in faithful world dynamics and equips it with the ability to anticipate future states in its reasoning. In stage 2, we propose Dyna-GRPO, an online reinforcement learning method to further strengthen the agent's simulation and decision-making ability by using both outcome rewards and intermediate states as feedback from real rollouts. Experiments on two synthetic benchmarks (Sokoban and ALFWorld) and one realistic benchmark (AndroidWorld) demonstrate that (1) ReSim effectively infuses simulation ability into AI agents, and (2) Dyna-GRPO leverages outcome and interaction-level signals to learn better policies for long-horizon, planning-intensive tasks. Together, these results highlight the central role of simulation in enabling AI agents to reason, plan, and act more effectively in the ever more challenging environments.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Placed in Reasoning for agents, planning and code, one of 17 directions in LLM reasoning. Builds on 34 of its 53 references that are in the map. First posted on arXiv 10 Oct 2025.
Builds on
34 of 53 references.
Closest ancestors · 3
Same direction, newest first
- 2025Dyna-Think: Synergizing Reasoning, Acting, and World Model Simulation in AI Agents31 May
- 2024ExACT: Teaching AI Agents to Explore with Reflective-MCTS and Exploratory Learning2 Oct
- 2023Language Agent Tree Search Unifies Reasoning Acting and Planning in Language Models6 Oct
Other references · 31
- 2023Judging LLM-as-a-Judge with MT-Bench and Chatbot Arenacited by 8,393
- 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,355
- 2023Reflexion: Language Agents with Verbal Reinforcement Learningcited by 4,064
- 2023SWE-bench: Can Language Models Resolve Real-World GitHub Issues?cited by 3,193
- 2023Tree of Thoughts: Deliberate Problem Solving with Large Language Modelscited by 3,155
- 2023Voyager: An Open-Ended Embodied Agent with Large Language Modelscited by 2,081
- 2023WebArena: A Realistic Web Environment for Building Autonomous Agentscited by 1,908
- 2024SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineeringcited by 1,628
- 2019Mastering Atari, Go, Chess and Shogi by Planning with a Learned Modelcited by 1,327
- 2023Mind2Web: Towards a Generalist Agent for the Webcited by 1,210
- 2020ALFWorld: Aligning Text and Embodied Environments for Interactive Learningcited by 1,143
- 2024GPT-4V(ision) is a Generalist Web Agent, if Groundedcited by 547
19 more
- 2025Group-in-Group Policy Optimization for LLM Agent Trainingcited by 442
- 2022Emergent World Representations: Exploring a Sequence Model Trained on a Synthetic Taskcited by 417
- 2024Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agentscited by 373
- 2025RAGEN: Understanding Self-Evolution in LLM Agents via Multi-Turn Reinforcement Learningcited by 357
- 2023Emergent Linear Representations in World Models of Self-Supervised Sequence Modelscited by 313
- 2025The Illusion of Thinking: Understanding the Strengths and Limitations of Reasoning Models via the Lens of Problem Complexitycited by 298
- 2024Aguvis: Unified Pure Vision Agents for Autonomous GUI Interactioncited by 271
- 2025DeepResearch Bench: A Comprehensive Benchmark for Deep Research Agentscited by 236
- 2024Agent S: An Open Agentic Framework that Uses Computers Like a Humancited by 182
- 2025WebAgent-R1: Training Web Agents via End-to-End Multi-Turn Reinforcement Learningcited by 162
- 2025Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agentscited by 156
- 2024Tree Search for Language Model Agentscited by 148
- 2024Is Your LLM Secretly a World Model of the Internet? Model-Based Planning for Web Agentscited by 144
- 2024Web Agents with World Models: Learning and Leveraging Environment Dynamics in Web Navigationcited by 116
- 2024xLAM: A Family of Large Action Models to Empower AI Agent Systemscited by 108
- 2024Agent-FLAN: Designing Data and Methods of Effective Agent Tuning for Large Language Modelscited by 97
- 2023Prompt-Based Monte-Carlo Tree Search for Goal-Oriented Dialogue Policy Planningcited by 60
- 2025PC-Agent: A Hierarchical Multi-Agent Collaboration Framework for Complex Task Automation on PCcited by 39
- 2018Switch-based Active Deep Dyna-Q: Efficient Adaptive Planning for Task-Completion Dialogue Policy Learningcited by 12
Built on by
Citing papers per year: 2026: 7.
7 papers.
- 2026Reinforcement World Model Learning for LLM-based Agentscited by 21
- 2026OpenForgeRL: Train Harness-native Agents in Any Environmentcited by 7
- 2026RoboAgent: Chaining Basic Capabilities for Embodied Task Planningcited by 6
- 2026Bridging the Agent-World Gap: Text World Models for LLM-based Agentscited by 3
- 2026ConFit v3: Improving Resume-Job Matching with LLM-based Re-Rankingcited by 1
- 2026VisCritic: Visual State Comparison as Process Reward for GUI Agentscited by 0
- 2026How do World Models and Policies Compose in LLM Agents? A Joint Spectral and Behavioral Accountcited by 0
- 2026How do World Models and Policies Compose in LLM Agents? A Joint Spectral and Behavioral Account30 Aug 2026
- 2026OpenForgeRL: Train Harness-native Agents in Any Environment23 Jul 2026
- 2026VisCritic: Visual State Comparison as Process Reward for GUI Agents23 Jun 2026
- 2026Bridging the Agent-World Gap: Text World Models for LLM-based Agents8 Jun 2026
- 2026ConFit v3: Improving Resume-Job Matching with LLM-based Re-Ranking10 May 2026
- 2026RoboAgent: Chaining Basic Capabilities for Embodied Task Planning9 Apr 2026
- 2026Reinforcement World Model Learning for LLM-based Agents5 Feb 2026
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- 2024Mental Modeling of Reinforcement Learning Agents by Language Models
- 2025Experience-Guided Adaptation of Inference-Time Reasoning Strategies
- 2025The Decrypto Benchmark for Multi-Agent Reasoning and Theory of Mind
- 2026A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents
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