Text-to-Scene with Large Reasoning Models
On the map: LLM reasoning → Spatial and embodied reasoning
Abstract (arXiv)
Prompt-driven scene synthesis allows users to generate complete 3D environments from textual descriptions. Current text-to-scene methods often struggle with complex geometries and object transformations, and tend to show weak adherence to complex instructions. We address these limitations by introducing Reason-3D, a text-to-scene model powered by large reasoning models (LRMs). Reason-3D integrates object retrieval using captions covering physical, functional, and contextual attributes. Reason-3D then places the selected objects based on implicit and explicit layout constraints, and refines their positions with collision-aware spatial reasoning. Evaluated on instructions ranging from simple to complex indoor configurations, Reason-3D significantly outperforms previous methods in human-rated visual fidelity, adherence to constraints, and asset retrieval quality. Beyond its contribution to the field of text-to-scene generation, our work showcases the advanced spatial reasoning abilities of modern LRMs. Additionally, we release the codebase to further the research in object retrieval and placement with LRMs.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 0 of its 40 references that are in the map. First posted on arXiv 30 Sep 2025.
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Citing papers per year: 2026: 7.
7 papers.
- 2026SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generationcited by 6
- 2026SceneNAT: Masked Generative Modeling for Language-Guided Indoor Scene Synthesiscited by 2
- 2026Function2Scene: 3D Indoor Scene Layout from Functional Specificationscited by 1
- 2026SDesc3D: Towards Layout-Aware 3D Indoor Scene Generation from Short Descriptionscited by 0
- 2026ScenePilot: Grow-and-Repair Policy for Text-Driven 3D Indoor Scene Generationcited by 0
- 2026Frozen Scenes, Shifting Winners: Configuration Fragility in Text-to-3D Evaluationcited by 0
- 2026WorldBench: Evaluating LLMs on Three.js Voxel World Generationcited by 0
- 2026WorldBench: Evaluating LLMs on Three.js Voxel World Generation7 Oct 2026
- 2026Frozen Scenes, Shifting Winners: Configuration Fragility in Text-to-3D Evaluation30 Sep 2026
- 2026ScenePilot: Grow-and-Repair Policy for Text-Driven 3D Indoor Scene Generation31 Aug 2026
- 2026Function2Scene: 3D Indoor Scene Layout from Functional Specifications29 May 2026
- 2026SDesc3D: Towards Layout-Aware 3D Indoor Scene Generation from Short Descriptions2 Apr 2026
- 2026SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generation12 Mar 2026
- 2026SceneNAT: Masked Generative Modeling for Language-Guided Indoor Scene Synthesis12 Jan 2026
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- 2024Reason3D: Searching and Reasoning 3D Segmentation via Large Language Model
- 2025Text-Scene: A Scene-to-Language Parsing Framework for 3D Scene Understanding
- 2026Flame3D: Zero-shot Compositional Reasoning of 3D Scenes with Agentic Language Models
- 2025Open-World 3D Scene Graph Generation for Retrieval-Augmented Reasoning
- 2022Toward 3D Spatial Reasoning for Human-like Text-based Visual Question Answering
- 2026Unleashing Spatial Reasoning in Multimodal Large Language Models via Textual Representation Guided Reasoning
- 2026SceneBench: A Hierarchical Benchmark for Vision-Language Understanding of 3D Scenes
- 20263D Space as a Scratchpad for Editable Text-to-Image Generation