mlsanityData to 14 Oct 2026

Light-SQ: Structure-aware Shape Abstraction with Superquadrics for Generated Meshes

arXiv 2509.24986 ↗First posted 29 Sep 2025cs.GR cs.AI cs.CVcited by 6

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Abstract (arXiv)

In user-generated-content (UGC) applications, non-expert users often rely on image-to-3D generative models to create 3D assets. In this context, primitive-based shape abstraction offers a promising solution for UGC scenarios by compressing high-resolution meshes into compact, editable representations. Towards this end, effective shape abstraction must therefore be structure-aware, characterized by low overlap between primitives, part-aware alignment, and primitive compactness. We present Light-SQ, a novel superquadric-based optimization framework that explicitly emphasizes structure-awareness from three aspects. (a) We introduce SDF carving to iteratively udpate the target signed distance field, discouraging overlap between primitives. (b) We propose a block-regrow-fill strategy guided by structure-aware volumetric decomposition, enabling structural partitioning to drive primitive placement. (c) We implement adaptive residual pruning based on SDF update history to surpress over-segmentation and ensure compact results. In addition, Light-SQ supports multiscale fitting, enabling localized refinement to preserve fine geometric details. To evaluate our method, we introduce 3DGen-Prim, a benchmark extending 3DGen-Bench with new metrics for both reconstruction quality and primitive-level editability. Extensive experiments demonstrate that Light-SQ enables efficient, high-fidelity, and editable shape abstraction with superquadrics for complex generated geometry, advancing the feasibility of 3D UGC creation.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 22 of its 38 references that are in the map. First posted on arXiv 29 Sep 2025.

Builds on

22 of 38 references.

References · 22

  1. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,897
  2. 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 455
  3. 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 356
  4. 2016Learning Shape Abstractions by Assembling Volumetric Primitivescited by 181
  5. 2019Superquadrics Revisited: Learning 3D Shape Parsing beyond Cuboidscited by 124
  6. 2024Hunyuan3D 1.0: A Unified Framework for Text-to-3D and Image-to-3D Generationcited by 82
  7. 20173D-PRNN: Generating Shape Primitives with Recurrent Neural Networkscited by 77
  8. 2022Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Searchcited by 67
  9. 2025HoloPart: Generative 3D Part Amodal Segmentationcited by 60
  10. 2018Im2Struct: Recovering 3D Shape Structure from a Single RGB Imagecited by 55
  11. 2021Unsupervised Learning for Cuboid Shape Abstraction via Joint Segmentation from Point Cloudscited by 44
  12. 2023Differentiable Blocks World: Qualitative 3D Decomposition by Rendering Primitivescited by 38
10 more
  1. 2024Segment Any Meshcited by 37
  2. 2019Deep Parametric Shape Predictions using Distance Fieldscited by 30
  3. 2025Unleashing Vecset Diffusion Model for Fast Shape Generationcited by 26
  4. 2023Marching-Primitives: Shape Abstraction from Signed Distance Functioncited by 19
  5. 2022Primitive-based Shape Abstraction via Nonparametric Bayesian Inferencecited by 15
  6. 2024PASTA: Controllable Part-Aware Shape Generation with Autoregressive Transformerscited by 15
  7. 2025PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive Transformercited by 13
  8. 20253DGen-Bench: Comprehensive Benchmark Suite for 3D Generative Modelscited by 12
  9. 2025MAR-3D: Progressive Masked Auto-regressor for High-Resolution 3D Generationcited by 11
  10. 2025Aligning Instance-Semantic Sparse Representation towards Unsupervised Object Segmentation and Shape Abstraction with Repeatable Primitivescited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 5.

6 papers.