ActiveVLN: Towards Active Exploration via Multi-Turn RL in Vision-and-Language Navigation
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Abstract (arXiv)
The Vision-and-Language Navigation (VLN) task requires an agent to follow natural language instructions and navigate through complex environments. Existing MLLM-based VLN methods primarily rely on imitation learning (IL) and often use DAgger for post-training to mitigate covariate shift. While effective, these approaches incur substantial data collection and training costs. Reinforcement learning (RL) offers a promising alternative. However, prior VLN RL methods lack dynamic interaction with the environment and depend on expert trajectories for reward shaping, rather than engaging in open-ended active exploration. This restricts the agent's ability to discover diverse and plausible navigation routes. To address these limitations, we propose ActiveVLN, a VLN framework that explicitly enables active exploration through multi-turn RL. In the first stage, a small fraction of expert trajectories is used for IL to bootstrap the agent. In the second stage, the agent iteratively predicts and executes actions, automatically collects diverse trajectories, and optimizes multiple rollouts via the GRPO objective. To further improve RL efficiency, we introduce a dynamic early-stopping strategy to prune long-tail or likely failed trajectories, along with additional engineering optimizations. Experiments show that ActiveVLN achieves the largest performance gains over IL baselines compared to both DAgger-based and prior RL-based post-training methods, while reaching competitive performance with state-of-the-art approaches despite using a smaller model. Code and data will be released soon.
Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 41 of its 46 references that are in the map. First posted on arXiv 16 Sep 2025.
Builds on
41 of 46 references.
References · 41
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- 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 441
29 more
- 2022LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Actioncited by 439
- 2020Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Groundingcited by 414
- 2025DeepEyes: Incentivizing "Thinking with Images" via Reinforcement Learningcited by 410
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- 2022Visual Language Maps for Robot Navigationcited by 365
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- 2019Learning to Navigate Unseen Environments: Back Translation with Environmental Dropoutcited by 244
- 2024NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigationcited by 233
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- 2024InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored Environmentcited by 157
- 2024Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Taskscited by 156
- 2022Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigationcited by 132
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- 2023Learning Vision-and-Language Navigation from YouTube Videoscited by 47
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Citing papers per year: 2025: 1; 2026: 12.
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- 2026VLingNav: Embodied Navigation with Adaptive Reasoning and Visual-Assisted Linguistic Memorycited by 10
- 2026SpatialNav: Leveraging Spatial Scene Graphs for Zero-Shot Vision-and-Language Navigationcited by 9
- 2026textscNaVIDA: Vision-Language Navigation with Inverse Dynamics Augmentationcited by 5
- 2026CoMaTrack: Competitive Multi-Agent Game-Theoretic Tracking with Vision-Language-Action Modelscited by 5
- 2026Bridging the Indoor-Outdoor Gap: Vision-Centric Instruction-Guided Embodied Navigation for the Last Meterscited by 3
- 2025Complementary Information Guided Occupancy Prediction via Multi-Level Representation Fusioncited by 1
- 2026Hypothesis Graph Refinement: Hypothesis-Driven Exploration with Cascade Error Correction for Embodied Navigationcited by 1
- 2026A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigationcited by 1
- 2026SC2-WM: A Self-Correcting World Model with Closed-Loop Feedback for Vision-and-Language Navigation in Continuous Environmentscited by 1
- 2026GROW: Aligning GRPO with State-Action Modeling for Open-World VLM Agentscited by 0
- 2026Path-level Hindsight Instructions for Semantic Exploration in Vision-Language Navigationcited by 0
- 2026GroundingVLN: Reasoning and Acting with Grounding for Vision-Language Navigationcited by 0
- 2026StageVLN: Spatial and Trajectory Auxiliary Guidance for Efficient Vision-Language Navigation5 Oct 2026
- 2026GroundingVLN: Reasoning and Acting with Grounding for Vision-Language Navigation16 Sep 2026
- 2026SC2-WM: A Self-Correcting World Model with Closed-Loop Feedback for Vision-and-Language Navigation in Continuous Environments1 Aug 2026
- 2026A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation9 Jul 2026
- 2026Path-level Hindsight Instructions for Semantic Exploration in Vision-Language Navigation2 Jul 2026
- 2026GROW: Aligning GRPO with State-Action Modeling for Open-World VLM Agents18 May 2026
- 2026Hypothesis Graph Refinement: Hypothesis-Driven Exploration with Cascade Error Correction for Embodied Navigation5 Apr 2026
- 2026CoMaTrack: Competitive Multi-Agent Game-Theoretic Tracking with Vision-Language-Action Models24 Mar 2026
- 2026Bridging the Indoor-Outdoor Gap: Vision-Centric Instruction-Guided Embodied Navigation for the Last Meters6 Feb 2026
- 2026textscNaVIDA: Vision-Language Navigation with Inverse Dynamics Augmentation26 Jan 2026
- 2026VLingNav: Embodied Navigation with Adaptive Reasoning and Visual-Assisted Linguistic Memory13 Jan 2026
- 2026SpatialNav: Leveraging Spatial Scene Graphs for Zero-Shot Vision-and-Language Navigation11 Jan 2026
- 2026SpatialNav: Leveraging Spatial Scene Graphs for Zero-Shot Vision-and-Language Navigationcited by 9
- 2026textscNaVIDA: Vision-Language Navigation with Inverse Dynamics Augmentationcited by 5
- 2026Bridging the Indoor-Outdoor Gap: Vision-Centric Instruction-Guided Embodied Navigation for the Last Meterscited by 3
- 2025Complementary Information Guided Occupancy Prediction via Multi-Level Representation Fusioncited by 1
- 2026Hypothesis Graph Refinement: Hypothesis-Driven Exploration with Cascade Error Correction for Embodied Navigationcited by 1
- 2026A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigationcited by 1
- 2026Path-level Hindsight Instructions for Semantic Exploration in Vision-Language Navigationcited by 0
- 2026A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation9 Jul 2026
- 2026Path-level Hindsight Instructions for Semantic Exploration in Vision-Language Navigation2 Jul 2026
- 2026Hypothesis Graph Refinement: Hypothesis-Driven Exploration with Cascade Error Correction for Embodied Navigation5 Apr 2026
- 2026Bridging the Indoor-Outdoor Gap: Vision-Centric Instruction-Guided Embodied Navigation for the Last Meters6 Feb 2026
- 2026textscNaVIDA: Vision-Language Navigation with Inverse Dynamics Augmentation26 Jan 2026
- 2026SpatialNav: Leveraging Spatial Scene Graphs for Zero-Shot Vision-and-Language Navigation11 Jan 2026
- 2025Complementary Information Guided Occupancy Prediction via Multi-Level Representation Fusion15 Oct 2025
Similar, not cited
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- 2024Scaling Vision-and-Language Navigation With Offline RL
- 2026LongNav-R1: Horizon-Adaptive Multi-Turn RL for Long-Horizon VLA Navigation
- 2026VLN-NF: Feasibility-Aware Vision-and-Language Navigation with False-Premise Instructions
- 2026Trajectory-Diversity-Driven Robust Vision-and-Language Navigation
- 2026Joint On-and-Off Policy Learning for Vision-and-Language Navigation
- 2026ReflectVLN: Training Vision-Language Navigation Agents with Reflective Reasoning
- 2026Nipping the Drift in the Bud: Retrospective Rectification for Robust Vision-Language Navigation
- 2020Language-guided Navigation via Cross-Modal Grounding and Alternate Adversarial Learning