Group Effect Enhanced Generative Adversarial Imitation Learning for Individual Travel Behavior Modeling under Incentives
On the map: Offline RL and imitation learning from data → Imitation and offline RL for driving
Abstract (arXiv)
Understanding and modeling individual travel behavior responses is crucial for urban mobility regulation and policy evaluation. The Markov decision process (MDP) provides a structured framework for dynamic travel behavior modeling at the individual level. However, solving an MDP in this context is highly data-intensive and faces challenges of data quantity, spatial-temporal coverage, and situational diversity. To address these, we propose a group-effect-enhanced generative adversarial imitation learning (gcGAIL) model that improves the individual behavior modeling efficiency by leveraging shared behavioral patterns among passenger groups. We validate the gcGAIL model using a public transport fare-discount case study and compare against state-of-the-art benchmarks, including adversarial inverse reinforcement learning (AIRL), baseline GAIL, and conditional GAIL. Experimental results demonstrate that gcGAIL outperforms these methods in learning individual travel behavior responses to incentives over time in terms of accuracy, generalization, and pattern demonstration efficiency. Notably, gcGAIL is robust to spatial variation, data sparsity, and behavioral diversity, maintaining strong performance even with partial expert demonstrations and underrepresented passenger groups. The gcGAIL model predicts the individual behavior response at any time, providing the basis for personalized incentives to induce sustainable behavior changes (better timing of incentive injections).
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Imitation and offline RL for driving, one of 13 directions in Offline RL and imitation learning from data. Builds on 17 of its 52 references that are in the map. First posted on arXiv 8 Sep 2025.
Builds on
17 of 52 references.
Closest ancestors · 3
Same direction, newest first
- 2022A deep inverse reinforcement learning approach to route choice modeling with context-dependent rewards18 Jun
- 2020TrajGAIL: Generating Urban Vehicle Trajectories using Generative Adversarial Imitation Learning28 Jul
- 2020Modeling Human Driving Behavior through Generative Adversarial Imitation Learning10 Jun
Other references · 14
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2014Conditional Generative Adversarial Netscited by 2,162
- 2016Generative Adversarial Imitation Learningcited by 1,597
- 2019Modeling Tabular data using Conditional GANcited by 699
- 2018Behavioral Cloning from Observationcited by 492
- 2017Learning Robust Rewards with Adversarial Inverse Reinforcement Learningcited by 490
- 2018An Algorithmic Perspective on Imitation Learningcited by 459
- 2019Exploring the Limitations of Behavior Cloning for Autonomous Drivingcited by 346
- 2017Imitating Driver Behavior with Generative Adversarial Networkscited by 93
- 2024AI-Driven Day-to-Day Route Choicecited by 13
- 2023A prediction and behavioural analysis of machine learning methods for modelling travel mode choicecited by 4
- 2025Synthesising Activity Participations and Scheduling with Deep Generative Machine Learningcited by 3
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2026TrajGPT-R: Generating Urban Mobility Trajectory with Reinforcement Learning-Enhanced Generative Pre-trained Transformer
- 2022Hierarchical Model-Based Imitation Learning for Planning in Autonomous Driving
- 2025Analyzing sequential activity and travel decisions with interpretable deep inverse reinforcement learning
- 2025DecompGAIL: Learning Realistic Traffic Behaviors with Decomposed Multi-Agent Generative Adversarial Imitation Learning
- 2025Toward Efficient and Robust Behavior Models for Multi-Agent Driving Simulation
- 2021Data-Driven Simulation of Ride-Hailing Services using Imitation and Reinforcement Learning
- 2025A Bayesian latent class reinforcement learning framework to capture adaptive, feedback-driven travel behaviour
- 2021Generative Adversarial Imitation Learning for End-to-End Autonomous Driving on Urban Environments