VPN: Visual Prompt Navigation
Not on the map. Why?
Abstract (arXiv)
While natural language is commonly used to guide embodied agents, the inherent ambiguity and verbosity of language often hinder the effectiveness of language-guided navigation in complex environments. To this end, we propose Visual Prompt Navigation (VPN), a novel paradigm that guides agents to navigate using only user-provided visual prompts within 2D top-view maps. This visual prompt primarily focuses on marking the visual navigation trajectory on a top-down view of a scene, offering intuitive and spatially grounded guidance without relying on language instructions. It is more friendly for non-expert users and reduces interpretive ambiguity. We build VPN tasks in both discrete and continuous navigation settings, constructing two new datasets, R2R-VP and R2R-CE-VP, by extending existing R2R and R2R-CE episodes with corresponding visual prompts. Furthermore, we introduce VPNet, a dedicated baseline network to handle the VPN tasks, with two data augmentation strategies: view-level augmentation (altering initial headings and prompt orientations) and trajectory-level augmentation (incorporating diverse trajectories from large-scale 3D scenes), to enhance navigation performance. Extensive experiments evaluate how visual prompt forms, top-view map formats, and data augmentation strategies affect the performance of visual prompt navigation. The code is available at https://github.com/farlit/VPN.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 31 of its 44 references that are in the map. First posted on arXiv 3 Aug 2025.
Builds on
31 of 44 references.
References · 31
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,376
- 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
- 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,027
- 2023The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)cited by 681
- 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 592
- 2018On Evaluation of Embodied Navigation Agentscited by 547
- 2018Gibson Env: Real-World Perception for Embodied Agentscited by 481
- 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 441
- 2016Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learningcited by 366
- 2018Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language Navigationcited by 305
- 2020A Recurrent Vision-and-Language BERT for Navigationcited by 302
19 more
- 2020Towards Learning a Generic Agent for Vision-and-Language Navigation via Pre-trainingcited by 231
- 2017Cognitive Mapping and Planning for Visual Navigationcited by 212
- 2024NaVILA: Legged Robot Vision-Language-Action Model for Navigationcited by 211
- 2023ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environmentscited by 169
- 2023ViP-LLaVA: Making Large Multimodal Models Understand Arbitrary Visual Promptscited by 161
- 2023Towards Learning a Generalist Model for Embodied Navigationcited by 138
- 2021Waypoint Models for Instruction-guided Navigation in Continuous Environmentscited by 129
- 2022BEVBert: Multimodal Map Pre-training for Language-guided Navigationcited by 122
- 2021Language-Aligned Waypoint (LAW) Supervision for Vision-and-Language Navigation in Continuous Environmentscited by 94
- 2022Sim-2-Sim Transfer for Vision-and-Language Navigation in Continuous Environmentscited by 86
- 2017MINOS: Multimodal Indoor Simulator for Navigation in Complex Environmentscited by 66
- 2024Affordances-Oriented Planning using Foundation Models for Continuous Vision-Language Navigationcited by 65
- 2024Volumetric Environment Representation for Vision-Language Navigationcited by 63
- 2023Learning Vision-and-Language Navigation from YouTube Videoscited by 47
- 2020Where Are You? Localization from Embodied Dialogcited by 24
- 2024Affordance-Guided Reinforcement Learning via Visual Promptingcited by 23
- 2024Bootstrapping Language-Guided Navigation Learning with Self-Refining Data Flywheelcited by 20
- 2024FloNa: Floor Plan Guided Embodied Visual Navigationcited by 10
- 2023Graph based Environment Representation for Vision-and-Language Navigation in Continuous Environmentscited by 9
Built on by
Citing papers per year: 2026: 4.
4 papers.
- 2026ABot-N1: Toward a General Visual Language Navigation Foundation Modelcited by 6
- 2026ViSA-Enhanced Aerial VLN: A Visual-Spatial Reasoning Enhanced Framework for Aerial Vision-Language Navigationcited by 2
- 2026SpatialFly: Implicit 3D Prior-Guided Visual Reparameterization for Continuous UAV Vision-and-Language Navigationcited by 1
- 2026NavOne: One-Step Global Planning for Vision-Language Navigation on Top-Down Mapscited by 0
- 2026ABot-N1: Toward a General Visual Language Navigation Foundation Model11 Jul 2026
- 2026NavOne: One-Step Global Planning for Vision-Language Navigation on Top-Down Maps7 May 2026
- 2026SpatialFly: Implicit 3D Prior-Guided Visual Reparameterization for Continuous UAV Vision-and-Language Navigation22 Mar 2026
- 2026ViSA-Enhanced Aerial VLN: A Visual-Spatial Reasoning Enhanced Framework for Aerial Vision-Language Navigation9 Mar 2026