Success in Humanoid Reinforcement Learning under Partial Observation
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
Reinforcement learning has been widely applied to robotic control, but effective policy learning under partial observability remains a major challenge, especially in high-dimensional tasks like humanoid locomotion. To date, no prior work has demonstrated stable training of humanoid policies with incomplete state information in the benchmark Gymnasium Humanoid-v4 environment. The objective in this environment is to walk forward as fast as possible without falling, with rewards provided for staying upright and moving forward, and penalties incurred for excessive actions and external contact forces. This research presents the first successful instance of learning under partial observability in this environment. The learned policy achieves performance comparable to state-of-the-art results with full state access, despite using only one-third to two-thirds of the original states. Moreover, the policy exhibits adaptability to robot properties, such as variations in body part masses. The key to this success is a novel history encoder that processes a fixed-length sequence of past observations in parallel. Integrated into a standard model-free algorithm, the encoder enables performance on par with fully observed baselines. We hypothesize that it reconstructs essential contextual information from recent observations, thereby enabling robust decision-making.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 11 of its 21 references that are in the map. First posted on arXiv 25 Jul 2025.
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11 of 21 references.
References · 11
- 2023Mamba: Linear-Time Sequence Modeling with Selective State Spacescited by 4,718
- 2024Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Dualitycited by 1,336
- 2021Recurrent Model-Free RL Can Be a Strong Baseline for Many POMDPscited by 122
- 2022When Is Partially Observable Reinforcement Learning Not Scary?cited by 100
- 2021Memory-based Deep Reinforcement Learning for POMDPscited by 54
- 2024Decision Mamba: Reinforcement Learning via Sequence Modeling with Selective State Spacescited by 24
- 2022Flow-based Recurrent Belief State Learning for POMDPscited by 16
- 2023POMDP inference and robust solution via deep reinforcement learning: An application to railway optimal maintenancecited by 13
- 2022Learning Bipedal Walking On Planned Footsteps For Humanoid Robotscited by 12
- 2023ODE-based Recurrent Model-free Reinforcement Learning for POMDPscited by 7
- 2023Real-Time Recurrent Reinforcement Learningcited by 6
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- 2026SCDP: Learning Humanoid Locomotion from Partial Observations via Mixed-Observation Distillation
- 2026DAMP: Humanoid Locomotion via Denoised Belief Learning and Adversarial Motion Priors ↗
- 2026MARCH: Model-Assisted Reinforcement Learning for the Perceptive Control of Humanoids over Sparse Footholds
- 2025RuN: Residual Policy for Natural Humanoid Locomotion
- 2026HuMBLE: Human Motion-Driven Behavior Learning for Embodied Locomotion ↗
- 2026Learning Reusable Hybrid Motion Priors for Humanoid Locomotion from Motion Imitation
- 2024I-CTRL: Imitation to Control Humanoid Robots Through Constrained Reinforcement Learning
- 2024Learning Bipedal Walking for Humanoid Robots in Challenging Environments with Obstacle Avoidance