mlsanityData to 7 Oct 2026

Real-Time Recurrent Reinforcement Learning

arXiv 2311.04830 ↗First posted 8 Nov 2023cs.LG cs.NE cs.SYcited by 6

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Abstract (arXiv)

We introduce a biologically plausible RL framework for solving tasks in partially observable Markov decision processes (POMDPs). The proposed algorithm combines three integral parts: (1) A Meta-RL architecture, resembling the mammalian basal ganglia; (2) A biologically plausible reinforcement learning algorithm, exploiting temporal difference learning and eligibility traces to train the policy and the value-function; (3) An online automatic differentiation algorithm for computing the gradients with respect to parameters of a shared recurrent network backbone. Our experimental results show that the method is capable of solving a diverse set of partially observable reinforcement learning tasks. The algorithm we call real-time recurrent reinforcement learning (RTRRL) serves as a model of learning in biological neural networks, mimicking reward pathways in the basal ganglia.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 20 of its 50 references that are in the map. First posted on arXiv 8 Nov 2023.

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20 of 50 references.

References · 20

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8 more
  1. 2019A Unified Framework of Online Learning Algorithms for Training Recurrent Neural Networkscited by 37
  2. 2020Brain-Inspired Learning on Neuromorphic Substratescited by 35
  3. 2018Approximating Real-Time Recurrent Learning with Random Kronecker Factorscited by 29
  4. 2023Online learning of long-range dependenciescited by 25
  5. 2023Exploring the Promise and Limits of Real-Time Recurrent Learningcited by 19
  6. 2022Active Predicting Coding: Brain-Inspired Reinforcement Learning for Sparse Reward Robotic Control Problemscited by 6
  7. 2019Deep Reinforcement Learning with Modulated Hebbian plus Q Network Architecturecited by 5
  8. 2018Reconciling λ-Returns with Experience Replaycited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 0; 2025: 3; 2026: 2.

6 papers.