Physically Based Neural LiDAR Resimulation
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Abstract (arXiv)
Methods for Novel View Synthesis (NVS) have recently found traction in the field of LiDAR simulation and large-scale 3D scene reconstruction. While solutions for faster rendering or handling dynamic scenes have been proposed, LiDAR specific effects remain insufficiently addressed. By explicitly modeling sensor characteristics such as rolling shutter, laser power variations, and intensity falloff, our method achieves more accurate LiDAR simulation compared to existing techniques. We demonstrate the effectiveness of our approach through quantitative and qualitative comparisons with state-of-the-art methods, as well as ablation studies that highlight the importance of each sensor model component. Beyond that, we show that our approach exhibits advanced resimulation capabilities, such as generating high resolution LiDAR scans in the camera perspective. Our code and the resulting dataset are available at https://github.com/richardmarcus/PBNLiDAR.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 27 of its 38 references that are in the map. First posted on arXiv 15 Jul 2025.
Builds on
27 of 38 references.
References · 27
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15 more
- 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 69
- 2023Neural LiDAR Fields for Novel View Synthesiscited by 67
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- 2024LiDAR4D: Dynamic Neural Fields for Novel Space-time View LiDAR Synthesiscited by 27
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- 2024LiDAR-GS:Real-time LiDAR Re-Simulation using Gaussian Splattingcited by 15
- 2024LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulationcited by 11
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- 2023Height Change Feature Based Free Space Detectioncited by 3
- 2025Synth It Like KITTI: Synthetic Data Generation for Object Detection in Driving Scenarioscited by 3
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