ViSAGe: Video-to-Spatial Audio Generation
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Abstract (arXiv)
Spatial audio is essential for enhancing the immersiveness of audio-visual experiences, yet its production typically demands complex recording systems and specialized expertise. In this work, we address a novel problem of generating first-order ambisonics, a widely used spatial audio format, directly from silent videos. To support this task, we introduce YT-Ambigen, a dataset comprising 102K 5-second YouTube video clips paired with corresponding first-order ambisonics. We also propose new evaluation metrics to assess the spatial aspect of generated audio based on audio energy maps and saliency metrics. Furthermore, we present Video-to-Spatial Audio Generation (ViSAGe), an end-to-end framework that generates first-order ambisonics from silent video frames by leveraging CLIP visual features, autoregressive neural audio codec modeling with both directional and visual guidance. Experimental results demonstrate that ViSAGe produces plausible and coherent first-order ambisonics, outperforming two-stage approaches consisting of video-to-audio generation and audio spatialization. Qualitative examples further illustrate that ViSAGe generates temporally aligned high-quality spatial audio that adapts to viewpoint changes.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 51 of its 68 references that are in the map. First posted on arXiv 13 Jun 2025.
Builds on
51 of 68 references.
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38 more
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50 most cited of 51 All 51 (JSON)
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Citing papers per year: 2025: 2; 2026: 9.
11 papers.
- 2025MOSPA: Human Motion Generation Driven by Spatial Audiocited by 12
- 2025ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generationcited by 3
- 2026SonoWorld: From One Image to a 3D Audio-Visual Scenecited by 3
- 2026Few-shot Acoustic Synthesis with Multimodal Flow Matchingcited by 2
- 2026Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformercited by 1
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videoscited by 0
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videoscited by 0
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worldscited by 0
- 2026PhysWave: Physics-Guided Latent Diffusion Models for Controllable Spatial Audio Generationcited by 0
- 2026Audible World Models: Spatially Aware Sound Generation for 3D Worldscited by 0
- 2026Hear the World in Stereo: Learning Dynamic Spatial Correspondence for Immersive Joint Video-Audio Generationcited by 0
- 2026Hear the World in Stereo: Learning Dynamic Spatial Correspondence for Immersive Joint Video-Audio Generation30 Sep 2026
- 2026Audible World Models: Spatially Aware Sound Generation for 3D Worlds29 Sep 2026
- 2026PhysWave: Physics-Guided Latent Diffusion Models for Controllable Spatial Audio Generation30 Aug 2026
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds1 Aug 2026
- 2026Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformer29 May 2026
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos3 Apr 2026
- 2026SonoWorld: From One Image to a 3D Audio-Visual Scene30 Mar 2026
- 2026Few-shot Acoustic Synthesis with Multimodal Flow Matching19 Mar 2026
- 2026DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos6 Feb 2026
- 2025ViSAudio: End-to-End Video-Driven Binaural Spatial Audio Generation2 Dec 2025
- 2025MOSPA: Human Motion Generation Driven by Spatial Audio16 Jul 2025