mlsanityData to 7 Oct 2026

CoFlow: Coordinated Few-Step Flow for Offline Multi-Agent Decision Making

arXiv 2605.01457 ↗First posted 2 May 2026cs.AIcited by 2

On the map: Offline RL and imitation learning from data → Offline multi-agent RL

Abstract (arXiv)

How can generative offline multi-agent reinforcement learning achieve both fast joint trajectory generation and effective cooperation? Multi-agent diffusion models generate joint trajectories through iterative sampling but incur high inference latency. Distillation reduces sampling steps but may lose the teacher's cross-agent dependencies, reducing the success rate of cooperative tasks. A joint few-step generator can be trained directly to avoid losing these dependencies during distillation. However, insufficient modeling of cross-agent dependencies may still impair cooperation. In addition, its consistency training process introduces heavy computational and memory costs. Therefore, we propose Coordinated Few-Step Flow (CoFlow), which directly learns a joint averaged-velocity field for distillation-free one-step and few-step multi-agent trajectory generation. To support cooperation during generation, Coordinated Velocity Attention (CVA) incorporates teammate trajectory information into each agent's prediction. To reduce the consistency-training cost of this joint model, we approximate the correction term using finite differences. Across 48 configurations on MPE and SMAC, CoFlow supports centralized and decentralized execution. Under centralized execution, CoFlow outperforms our reproduced baseline by 11.2%, averaging relative gains equally across both benchmark suites, with a 12.93-fold model-sampling speedup. CVA improves normalized scores by 165.1% on average over the same model with cross-agent attention disabled. Compared with the exact-derivative implementation, finite-difference training achieves a 1.78-fold speedup and reduces peak GPU memory by 41.1%. Project page: https://github.com/Guowei-Zou/coflow.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Offline multi-agent RL, one of 13 directions in Offline RL and imitation learning from data. Builds on 50 of its 59 references that are in the map. First posted on arXiv 2 May 2026.

Builds on

50 of 59 references.

Closest ancestors · 10

Same direction, newest first

  1. 2025OM2P: Offline Multi-Agent Mean-Flow Policy8 Aug
  2. 2025Offline Multi-agent Reinforcement Learning via Sequential Score Decomposition9 May
  3. 2024Offline Multi-Agent Reinforcement Learning via In-Sample Sequential Policy Optimization10 Dec
  4. 2024Exploiting Structure in Offline Multi-Agent RL: The Benefits of Low Interaction Rank1 Oct
  5. 2024Dispelling the Mirage of Progress in Offline MARL through Standardised Baselines and Evaluation13 Jun
  6. 2023Offline Multi-Agent Reinforcement Learning with Implicit Global-to-Local Value Regularization21 Jul
  7. 2023MADiff: Offline Multi-agent Learning with Diffusion Models27 May
  8. 2023A Model-Based Solution to the Offline Multi-Agent Reinforcement Learning Coordination Problem26 May
  9. 2021Plan Better Amid Conservatism: Offline Multi-Agent Reinforcement Learning with Actor Rectification22 Nov
  10. 2021Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning7 Jun

Other references · 40

  1. 2017Attention Is All You Needcited by 59,932
  2. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  4. 2020Denoising Diffusion Implicit Modelscited by 9,655
  5. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
  6. 2022Flow Matching for Generative Modelingcited by 5,426
  7. 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,550
  8. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
  9. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,873
  10. 2023Consistency Modelscited by 1,778
  11. 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,777
  12. 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,519
28 more
  1. 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,245
  2. 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,023
  3. 2021A Minimalist Approach to Offline Reinforcement Learningcited by 882
  4. 2019The StarCraft Multi-Agent Challengecited by 589
  5. 2022Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learningcited by 543
  6. 2025Mean Flows for One-step Generative Modelingcited by 524
  7. 2024One Step Diffusion via Shortcut Modelscited by 373
  8. 2023IDQL: Implicit Q-Learning as an Actor-Critic Method with Diffusion Policiescited by 307
  9. 2024Discrete Flow Matchingcited by 301
  10. 2017Emergence of Grounded Compositional Language in Multi-Agent Populationscited by 257
  11. 2024Diffusion Policy Policy Optimizationcited by 255
  12. 2013The Complexity of Decentralized Control of Markov Decision Processescited by 225
  13. 2020FACMAC: Factored Multi-Agent Centralised Policy Gradientscited by 178
  14. 2022Offline Reinforcement Learning via High-Fidelity Generative Behavior Modelingcited by 177
  15. 2018A Survey and Critique of Multiagent Deep Reinforcement Learningcited by 173
  16. 2025Flow Q-Learningcited by 162
  17. 2023Flow Matching in Latent Spacecited by 155
  18. 2023Contrastive Energy Prediction for Exact Energy-Guided Diffusion Sampling in Offline Reinforcement Learningcited by 145
  19. 2025Improved Mean Flows: On the Challenges of Fastforward Generative Modelscited by 102
  20. 2025Flow Matching Policy Gradientscited by 86
  21. 2025ReinFlow: Fine-tuning Flow Matching Policy with Online Reinforcement Learningcited by 83
  22. 2025Energy-Weighted Flow Matching for Offline Reinforcement Learningcited by 70
  23. 2025What Makes a Good Diffusion Planner for Decision Making?cited by 37
  24. 2025SplitMeanFlow: Interval Splitting Consistency in Few-Step Generative Modelingcited by 26
  25. 2025Multi-agent Coordination via Flow Matchingcited by 9
  26. 2025DM1: MeanFlow with Dispersive Regularization for 1-Step Robotic Manipulationcited by 8
  27. 2026OGPO: One-Step Generative Policy Optimization for Real-Time Robot Controlcited by 6
  28. 2025D2PPO: Diffusion Policy Policy Optimization with Dispersive Losscited by 5

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Value-Guidance MeanFlow for Offline Multi-Agent Reinforcement Learning
  2. 2025A Theory of Multi-Agent Generative Flow Networks
  3. 2024Multi-Agent Continuous Control with Generative Flow Networks
  4. 2022Learning from Good Trajectories in Offline Multi-Agent Reinforcement Learning
  5. 2026Coordinated Diffusion: Generating Multi-Agent Behavior Without Multi-Agent Demonstrations
  6. 2026Generative Multi-Robot Motion Planning via Diffusion Modeling with Multi-Agent Reinforcement Learning Guidance
  7. 2026CODA: Coordination via On-Policy Diffusion for Multi-Agent Offline Reinforcement Learning
  8. 2026CollabFlow: Recursive Self-Improvement of Agent Collaboration