mlsanityData to 14 Oct 2026

Empowering Economic Simulation for Massively Multiplayer Online Games through Generative Agent-Based Modeling

arXiv 2506.04699 ↗First posted 5 Jun 2025cs.AIcited by 3

On the map: LLM agents and tool use → Reinforcement learning for LLM agents

Abstract (arXiv)

Within the domain of Massively Multiplayer Online (MMO) economy research, Agent-Based Modeling (ABM) has emerged as a robust tool for analyzing game economics, evolving from rule-based agents to decision-making agents enhanced by reinforcement learning. Nevertheless, existing works encounter significant challenges when attempting to emulate human-like economic activities among agents, particularly regarding agent reliability, sociability, and interpretability. In this study, we take a preliminary step in introducing a novel approach using Large Language Models (LLMs) in MMO economy simulation. Leveraging LLMs' role-playing proficiency, generative capacity, and reasoning aptitude, we design LLM-driven agents with human-like decision-making and adaptability. These agents are equipped with the abilities of role-playing, perception, memory, and reasoning, addressing the aforementioned challenges effectively. Simulation experiments focusing on in-game economic activities demonstrate that LLM-empowered agents can promote emergent phenomena like role specialization and price fluctuations in line with market rules.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use. Builds on 21 of its 66 references that are in the map. First posted on arXiv 5 Jun 2025.

Builds on

21 of 66 references.

Closest ancestors · 3

Same direction, newest first

  1. 2024Enhance Reasoning for Large Language Models in the Game Werewolf4 Feb
  2. 2024CivRealm: A Learning and Reasoning Odyssey in Civilization for Decision-Making Agents19 Jan
  3. 2023Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory25 May

Other references · 18

  1. 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
  2. 2023Generative Agents: Interactive Simulacra of Human Behaviorcited by 3,568
  3. 2023Self-Refine: Iterative Refinement with Self-Feedbackcited by 3,442
  4. 2023A Survey on Large Language Model based Autonomous Agentscited by 2,242
  5. 2023The Rise and Potential of Large Language Model Based Agents: A Surveycited by 1,439
  6. 2023HuggingGPT: Solving AI Tasks with ChatGPT and its Friends in Hugging Facecited by 1,190
  7. 2023Encouraging Divergent Thinking in Large Language Models through Multi-Agent Debatecited by 1,011
  8. 2022Out of One, Many: Using Language Models to Simulate Human Samplescited by 752
  9. 2023Exploring Large Language Models for Communication Games: An Empirical Study on Werewolfcited by 241
  10. 2023S3: Social-network Simulation System with Large Language Model-Empowered Agentscited by 233
  11. 2023Improving Language Model Negotiation with Self-Play and In-Context Learning from AI Feedbackcited by 207
  12. 2023User Behavior Simulation with Large Language Model based Agentscited by 140
6 more
  1. 2023AgentSims: An Open-Source Sandbox for Large Language Model Evaluationcited by 88
  2. 2023CGMI: Configurable General Multi-Agent Interaction Frameworkcited by 42
  3. 2023Is GPT-4 a reliable rater? Evaluating Consistency in GPT-4 Text Ratingscited by 34
  4. 2025Agent4Edu: Generating Learner Response Data by Generative Agents for Intelligent Education Systemscited by 32
  5. 2023Data-Efficient Alignment of Large Language Models with Human Feedback Through Natural Languagecited by 22
  6. 2024GEEvo: Game Economy Generation and Balancing with Evolutionary Algorithmscited by 4

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 2.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024GLEE: A Unified Framework and Benchmark for Language-based Economic Environments
  2. 2026From Economic Agents to Agentic Economies: A Systems Blueprint for Economic World Models
  3. 2024A Survey on Large Language Model-Based Game Agents
  4. 2025Digital Player: Evaluating Large Language Models based Human-like Agent in Games
  5. 2024Large Language Models as Agents in Two-Player Games
  6. 2025Orak: A Foundational Benchmark for Training and Evaluating LLM Agents on Diverse Video Games
  7. 2023ALYMPICS: LLM Agents Meet Game Theory -- Exploring Strategic Decision-Making with AI Agents
  8. 2026Game-Theoretic Lens on LLM-based Multi-Agent Systems