mlsanityData to 14 Oct 2026

FlySearch: Exploring how vision-language models explore

arXiv 2506.02896 ↗First posted 3 Jun 2025cs.CV cs.LG cs.ROcited by 7

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

The real world is messy and unstructured. Uncovering critical information often requires active, goal-driven exploration. It remains to be seen whether Vision-Language Models (VLMs), which recently emerged as a popular zero-shot tool in many difficult tasks, can operate effectively in such conditions. In this paper, we answer this question by introducing FlySearch, a 3D, outdoor, photorealistic environment for searching and navigating to objects in complex scenes. We define three sets of scenarios with varying difficulty and observe that state-of-the-art VLMs cannot reliably solve even the simplest exploration tasks, with the gap to human performance increasing as the tasks get harder. We identify a set of central causes, ranging from vision hallucination, through context misunderstanding, to task planning failures, and we show that some of them can be addressed by finetuning. We publicly release the benchmark, scenarios, and the underlying codebase.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 57 of its 73 references that are in the map. First posted on arXiv 3 Jun 2025.

Builds on

57 of 73 references.

Closest ancestors · 5

Same direction, newest first

  1. 2025CL-CoTNav: Closed-Loop Hierarchical Chain-of-Thought for Zero-Shot Object-Goal Navigation with Vision-Language Models11 Apr
  2. 2024BALROG: Benchmarking Agentic LLM and VLM Reasoning On Games20 Nov
  3. 2024VisualAgentBench: Towards Large Multimodal Models as Visual Foundation Agents12 Aug
  4. 2024OpenFMNav: Towards Open-Set Zero-Shot Object Navigation via Vision-Language Foundation Models16 Feb
  5. 2024PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs12 Feb

Other references · 52

  1. 2020Language Models are Few-Shot Learnerscited by 32,419
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38 more
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  38. 2021Glimpse-Attend-and-Explore: Self-Attention for Active Visual Explorationcited by 9

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 5.

7 papers.

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  3. 2023VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation
  4. 2024Find Everything: A General Vision Language Model Approach to Multi-Object Search
  5. 2026OpenFrontier: General Navigation with Visual-Language Grounded Frontiers
  6. 2024VLN-Game: Vision-Language Equilibrium Search for Zero-Shot Semantic Navigation
  7. 2026Vision-and-Language Navigation for UAVs: Progress, Challenges, and a Research Roadmap
  8. 2025A Navigation Framework Utilizing Vision-Language Models