Prompting Decision Transformers for Zero-Shot Reach-Avoid Policies
On the map: Offline RL and imitation learning from data → Decision transformers and sequence modeling
Abstract (arXiv)
Offline goal-conditioned reinforcement learning methods have shown promise for reach-avoid tasks, where an agent must reach a target state while avoiding undesirable regions of the state space. Existing approaches typically encode avoid-region information into an augmented state space and cost function, which prevents flexible, dynamic specification of novel avoid-region information at evaluation time. They also rely heavily on well-designed reward and cost functions, limiting scalability to complex or poorly structured environments. We introduce RADT, a decision transformer model for offline, reward-free, goal-conditioned, avoid region-conditioned RL. RADT encodes goals and avoid regions directly as prompt tokens, allowing any number of avoid regions of arbitrary size to be specified at evaluation time. Using only suboptimal offline trajectories from a random policy, RADT learns reach-avoid behavior through a novel combination of goal and avoid-region hindsight relabeling. We benchmark RADT against 3 existing offline goal-conditioned RL models across 11 tasks, environments, and experimental settings. RADT generalizes in a zero-shot manner to out-of-distribution avoid region sizes and counts, outperforming baselines that require retraining. In one such zero-shot setting, RADT achieves 35.7% improvement in normalized cost over the best retrained baseline while maintaining high goal-reaching success. We apply RADT to cell reprogramming in biology, where it reduces visits to undesirable intermediate gene expression states during trajectories to desired target states, despite stochastic transitions and discrete, structured state dynamics.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Decision transformers and sequence modeling, one of 13 directions in Offline RL and imitation learning from data. Builds on 34 of its 57 references that are in the map. First posted on arXiv 25 May 2025.
Builds on
34 of 57 references.
Closest ancestors · 4
Same direction, newest first
- 2022Prompting Decision Transformer for Few-Shot Policy Generalization27 Jun
- 2022Online Decision Transformer11 Feb
- 2021Offline Reinforcement Learning as One Big Sequence Modeling Problem3 Jun
- 2021Decision Transformer: Reinforcement Learning via Sequence Modeling2 Jun
Other references · 30
- 2021Offline Reinforcement Learning with Implicit Q-Learningcited by 1,293
- 2018Off-Policy Deep Reinforcement Learning without Explorationcited by 1,241
- 2017Hindsight Experience Replaycited by 1,136
- 2019Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reductioncited by 840
- 2018Tune: A Research Platform for Distributed Model Selection and Trainingcited by 395
- 2019Learning Latent Plans from Playcited by 316
- 2020Responsive Safety in Reinforcement Learning by PID Lagrangian Methodscited by 316
- 2022Contrastive Learning as Goal-Conditioned Reinforcement Learningcited by 253
- 2019Batch Policy Learning under Constraintscited by 244
- 2024OGBench: Benchmarking Offline Goal-Conditioned RLcited by 238
- 2023HIQL: Offline Goal-Conditioned RL with Latent States as Actionscited by 141
- 2021Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skillscited by 125
18 more
- 2021Reward (Mis)design for Autonomous Drivingcited by 104
- 2021Constraints Penalized Q-learning for Safe Offline Reinforcement Learningcited by 91
- 2022Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RLcited by 89
- 2022COptiDICE: Offline Constrained Reinforcement Learning via Stationary Distribution Correction Estimationcited by 71
- 2022How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regressioncited by 66
- 2024Safe Offline Reinforcement Learning with Feasibility-Guided Diffusion Modelcited by 64
- 2023Datasets and Benchmarks for Offline Safe Reinforcement Learningcited by 59
- 2021Safety and Liveness Guarantees through Reach-Avoid Reinforcement Learningcited by 49
- 2019Learning to Reach Goals via Iterated Supervised Learningcited by 26
- 2024A Review of Reward Functions for Reinforcement Learning in the context of Autonomous Drivingcited by 18
- 2024Solving Minimum-Cost Reach Avoid using Reinforcement Learningcited by 14
- 2025Safe Multi-Agent Navigation guided by Goal-Conditioned Safe Reinforcement Learningcited by 6
- 2024Offline Goal-Conditioned Reinforcement Learning for Safety-Critical Tasks with Recovery Policycited by 5
- 2024Curriculum Reinforcement Learning for Complex Reward Functionscited by 5
- 2023Swapped goal-conditioned offline reinforcement learningcited by 3
- 2024Offline Reinforcement Learning with Domain-Unlabeled Datacited by 3
- 2024Integrating Domain Knowledge for handling Limited Data in Offline RLcited by 1
- 2024Pay Attention to What Matterscited by 1
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2026Improving Zero-Shot Offline RL via Behavioral Task Sampling
- 2024Goal-Conditioned Decision Transformer for Multi-Goal Offline Reinforcement Learning
- 2024Return-Aligned Decision Transformer
- 2026STO-RL: Offline RL under Sparse Rewards via LLM-Guided Subgoal Temporal Order
- 2023Goal-conditioned Offline Reinforcement Learning through State Space Partitioning
- 2023Critic-Guided Decision Transformer for Offline Reinforcement Learning
- 2024Pre-trained Language Models Improve the Few-shot Prompt Ability of Decision Transformer
- 2025Prompt-Tuning Bandits: Enabling Few-Shot Generalization for Efficient Multi-Task Offline RL