mlsanityData to 7 Oct 2026

Incentivizing Truthful Language Models via Peer Elicitation Games

arXiv 2505.13636 ↗First posted 19 May 2025cs.LG cs.AI cs.GTcited by 8

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Abstract (arXiv)

Large Language Models (LLMs) have demonstrated strong generative capabilities but remain prone to inconsistencies and hallucinations. We introduce Peer Elicitation Games (PEG), a training-free, game-theoretic framework for aligning LLMs through a peer elicitation mechanism involving a generator and multiple discriminators instantiated from distinct base models. Discriminators interact in a peer evaluation setting, where utilities are computed using a determinant-based mutual information score that provably incentivizes truthful reporting without requiring ground-truth labels. We establish theoretical guarantees showing that each agent, via online learning, achieves sublinear regret in the sense their cumulative performance approaches that of the best fixed truthful strategy in hindsight. Moreover, we prove last-iterate convergence to a truthful Nash equilibrium, ensuring that the actual policies used by agents converge to stable and truthful behavior over time. Empirical evaluations across multiple benchmarks demonstrate significant improvements in factual accuracy. These results position PEG as a practical approach for eliciting truthful behavior from LLMs without supervision or fine-tuning.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 48 of its 73 references that are in the map. First posted on arXiv 19 May 2025.

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48 of 73 references.

References · 48

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Citing papers per year: 2025: 2; 2026: 6.

8 papers.