Negative Stepsizes Make Gradient-Descent-Ascent Converge
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Abstract (arXiv)
Efficient computation of min-max problems is a central question in optimization, learning, games, and control. Arguably the most natural algorithm is gradient-descent-ascent (GDA). However, since the 1970s, conventional wisdom has argued that GDA fails to converge even on simple problems. This failure spurred an extensive literature on modifying GDA with additional building blocks such as extragradients, optimism, momentum, anchoring, etc. In contrast, we show that GDA converges in its original form by simply using a judicious choice of stepsizes. The key innovation is the proposal of unconventional stepsize schedules (dubbed slingshot stepsize schedules) that are time-varying, asymmetric, and periodically negative. We show that all three properties are necessary for convergence, and that altogether this enables GDA to converge on the classical counterexamples (e.g., unconstrained convex-concave problems). The core algorithmic intuition is that although negative stepsizes make backward progress, they de-synchronize the min and max variables (overcoming the cycling issue of GDA), and lead to a slingshot phenomenon in which the forward progress in the other iterations is overwhelmingly larger. This results in fast overall convergence. Geometrically, the slingshot dynamics leverage the non-reversibility of gradient flow: positive/negative steps cancel to first order, yielding a second-order net movement in a new direction that leads to convergence and is otherwise impossible for GDA to move in. We interpret this as a second-order finite-differencing algorithm and show that, intriguingly, it approximately implements consensus optimization, an empirically popular algorithm for min-max problems involving deep neural networks (e.g., training GANs).
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 47 of its 103 references that are in the map. First posted on arXiv 2 May 2025.
Builds on
47 of 103 references.
References · 47
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35 more
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Built on by
Citing papers per year: 2025: 2; 2026: 9.
11 papers.
- 2026A lower bound for stepsize-based acceleration of gradient descentcited by 4
- 2026An Improved Last-Iterate Convergence Rate for Anchored Gradient Descent Ascentcited by 3
- 2026Optimal Alternating Regret for Online Learning and Gamescited by 2
- 2026Improved Gradient Descent Lower Bounds Beyond Nesterovcited by 2
- 2025Pure Exploration via Frank-Wolfe Self-Playcited by 1
- 2025Min-Max Optimization Is Strictly Easier Than Variational Inequalitiescited by 1
- 2026Flatland: The Adventures of Gradient Descent with Large Step Sizescited by 1
- 2026Negative Momentum for Convex-Concave Optimizationcited by 0
- 2026On Same-Sample and Independent-Sample Stochastic Extragradient for Monotone Variational Inequalitiescited by 0
- 2026A stochastic subgradient method with optimal failure exponentcited by 0
- 2026Stochastic Gradient Descent Ascent is Suboptimal for Nonconvex-PL Min-Max Gamescited by 0
- 2026Stochastic Gradient Descent Ascent is Suboptimal for Nonconvex-PL Min-Max Games6 Oct 2026
- 2026A stochastic subgradient method with optimal failure exponent29 Sep 2026
- 2026Improved Gradient Descent Lower Bounds Beyond Nesterov2 Sep 2026
- 2026Optimal Alternating Regret for Online Learning and Games25 Aug 2026
- 2026A lower bound for stepsize-based acceleration of gradient descent11 Aug 2026
- 2026On Same-Sample and Independent-Sample Stochastic Extragradient for Monotone Variational Inequalities6 Aug 2026
- 2026Flatland: The Adventures of Gradient Descent with Large Step Sizes4 Jun 2026
- 2026Negative Momentum for Convex-Concave Optimization18 Apr 2026
- 2026An Improved Last-Iterate Convergence Rate for Anchored Gradient Descent Ascent4 Apr 2026
- 2025Min-Max Optimization Is Strictly Easier Than Variational Inequalities4 Nov 2025
- 2025Pure Exploration via Frank-Wolfe Self-Play24 Sep 2025