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Peer-Aware Cost Estimation in Nonlinear General-Sum Dynamic Games for Mutual Learning and Intent Inference

arXiv 2504.17129 ↗First posted 23 Apr 2025eess.SY cs.AI cs.GTcited by 0

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Abstract (arXiv)

Dynamic game theory is a powerful tool in modeling multi-agent interactions and human-robot systems. In practice, since the objective functions of both agents may not be explicitly known to each other, these interactions can be modeled as incomplete-information general-sum dynamic games. Solving for equilibrium policies for such games presents a major challenge, especially if the games involve nonlinear underlying dynamics. To simplify the problem, existing work often assumes that one agent is an expert with complete information about its peer, which can lead to biased estimates and failures in coordination. To address this challenge, we propose a nonlinear peer-aware cost estimation (N-PACE) algorithm for general-sum dynamic games. In N-PACE, using iterative linear quadratic (ILQ) approximation of dynamic games, each agent explicitly models the learning dynamics of its peer agent while inferring their objective functions and updating its own control policy accordingly in real time, which leads to unbiased and fast learning of the unknown objective function of the peer agent. Additionally, we demonstrate how N-PACE enables intent communication by explicitly modeling the peer's learning dynamics. Finally, we show how N-PACE outperforms baseline methods that disregard the learning behavior of the other agent, both analytically and using our case studies

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References · 17

  1. 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
  2. 2017Learning with Opponent-Learning Awarenesscited by 222
  3. 2020Learning Latent Representations to Influence Multi-Agent Interactioncited by 93
  4. 2016First-Person Activity Forecasting with Online Inverse Reinforcement Learningcited by 40
  5. 2019Efficient Iterative Linear-Quadratic Approximations for Nonlinear Multi-Player General-Sum Differential Gamescited by 37
  6. 2021Maximum-Entropy Multi-Agent Dynamic Games: Forward and Inverse Solutionscited by 22
  7. 2017Game-Theoretic Modeling of Human Adaptation in Human-Robot Collaborationcited by 21
  8. 2020LUCIDGames: Online Unscented Inverse Dynamic Games for Adaptive Trajectory Prediction and Planningcited by 17
  9. 2023Towards Modeling and Influencing the Dynamics of Human Learningcited by 11
  10. 2023InteRACT: Transformer Models for Human Intent Prediction Conditioned on Robot Actionscited by 11
  11. 2023Cost Inference for Feedback Dynamic Games from Noisy Partial State Observations and Incomplete Trajectoriescited by 7
  12. 2020Online Inverse Optimal Control for Control-Constrained Discrete-Time Systems on Finite and Infinite Horizonscited by 5
5 more
  1. 2020When Shall I Be Empathetic? The Utility of Empathetic Parameter Estimation in Multi-Agent Interactionscited by 5
  2. 2020Multi-Hypothesis Interactions in Game-Theoretic Motion Planningcited by 5
  3. 2022Approximating Discontinuous Nash Equilibrial Values of Two-Player General-Sum Differential Gamescited by 5
  4. 2024Pontryagin Neural Operator for Solving Parametric General-Sum Differential Gamescited by 3
  5. 2024Intent Demonstration in General-Sum Dynamic Games via Iterative Linear-Quadratic Approximationscited by 3

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