GrabS: Generative Embodied Agent for 3D Object Segmentation without Scene Supervision
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Abstract (arXiv)
We study the hard problem of 3D object segmentation in complex point clouds without requiring human labels of 3D scenes for supervision. By relying on the similarity of pretrained 2D features or external signals such as motion to group 3D points as objects, existing unsupervised methods are usually limited to identifying simple objects like cars or their segmented objects are often inferior due to the lack of objectness in pretrained features. In this paper, we propose a new two-stage pipeline called GrabS. The core concept of our method is to learn generative and discriminative object-centric priors as a foundation from object datasets in the first stage, and then design an embodied agent to learn to discover multiple objects by querying against the pretrained generative priors in the second stage. We extensively evaluate our method on two real-world datasets and a newly created synthetic dataset, demonstrating remarkable segmentation performance, clearly surpassing all existing unsupervised methods.
Key facts. Cited by 3 papers in the map (data through 13 Oct 2026). Builds on 58 of its 69 references that are in the map. First posted on arXiv 16 Apr 2025.
Builds on
58 of 69 references.
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38 more
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Citing papers per year: 2026: 3.
3 papers.
- 2026EvObj: Learning Evolving Object-centric Representations for 3D Instance Segmentation without Scene Supervisioncited by 1
- 20263D-DLP: Self-Supervised 3D Object-Centric Scene Representation Learningcited by 1
- 2026FoundObj: Self-supervised Foundation Models as Rewards for Label-free 3D Object Segmentationcited by 0
- 20263D-DLP: Self-Supervised 3D Object-Centric Scene Representation Learning17 Jun 2026
- 2026FoundObj: Self-supervised Foundation Models as Rewards for Label-free 3D Object Segmentation26 May 2026
- 2026EvObj: Learning Evolving Object-centric Representations for 3D Instance Segmentation without Scene Supervision13 May 2026