From Broadcast to Minimap: Achieving State-of-the-Art SoccerNet Game State Reconstruction
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Abstract (arXiv)
Game State Reconstruction (GSR), a critical task in Sports Video Understanding, involves precise tracking and localization of all individuals on the football field-players, goalkeepers, referees, and others - in real-world coordinates. This capability enables coaches and analysts to derive actionable insights into player movements, team formations, and game dynamics, ultimately optimizing training strategies and enhancing competitive advantage. Achieving accurate GSR using a single-camera setup is highly challenging due to frequent camera movements, occlusions, and dynamic scene content. In this work, we present a robust end-to-end pipeline for tracking players across an entire match using a single-camera setup. Our solution integrates a fine-tuned YOLOv5m for object detection, a SegFormer-based camera parameter estimator, and a DeepSORT-based tracking framework enhanced with re-identification, orientation prediction, and jersey number recognition. By ensuring both spatial accuracy and temporal consistency, our method delivers state-of-the-art game state reconstruction, securing first place in the SoccerNet Game State Reconstruction Challenge 2024 and significantly outperforming competing methods.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 31 of its 63 references that are in the map. First posted on arXiv 8 Apr 2025.
Builds on
31 of 63 references.
References · 31
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19 more
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