PartStickers: Generating Parts of Objects for Rapid Prototyping
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Abstract (arXiv)
Design prototyping involves creating mockups of products or concepts to gather feedback and iterate on ideas. While prototyping often requires specific parts of objects, such as when constructing a novel creature for a video game, existing text-to-image methods tend to only generate entire objects. To address this, we propose a novel task and method of ``part sticker generation", which entails generating an isolated part of an object on a neutral background. Experiments demonstrate our method outperforms state-of-the-art baselines with respect to realism and text alignment, while preserving object-level generation capabilities. We publicly share our code and models to encourage community-wide progress on this new task: https://partsticker.github.io.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 41 of its 67 references that are in the map. First posted on arXiv 7 Apr 2025.
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References · 41
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29 more
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