VGRP-Bench: Visual Grid Reasoning Puzzle Benchmark for Large Vision-Language Models
On the map: LLM reasoning → Multimodal reasoning
Abstract (arXiv)
Large Vision-Language Models (LVLMs) struggle with puzzles, which require precise perception, rule comprehension, and logical reasoning. Assessing and enhancing their performance in this domain is crucial, as it reflects their ability to engage in structured reasoning - an essential skill for real-world problem-solving. However, existing benchmarks primarily evaluate pre-trained models without additional training or fine-tuning, often lack a dedicated focus on reasoning, and fail to establish a systematic evaluation framework. To address these limitations, we introduce VGRP-Bench, a Visual Grid Reasoning Puzzle Benchmark featuring 20 diverse puzzles. VGRP-Bench spans multiple difficulty levels, and includes extensive experiments not only on existing chat LVLMs (e.g., GPT-4o), but also on reasoning LVLMs (e.g., Gemini-Thinking). Our results reveal that even the state-of-the-art LVLMs struggle with these puzzles, highlighting fundamental limitations in their puzzle-solving capabilities. Most importantly, through systematic experiments, we identify and analyze key factors influencing LVLMs' puzzle-solving performance, including the number of clues, grid size, and rule complexity. Furthermore, we explore two Supervised Fine-Tuning (SFT) strategies that can be used in post-training: SFT on solutions (S-SFT) and SFT on synthetic reasoning processes (R-SFT). While both methods significantly improve performance on trained puzzles, they exhibit limited generalization to unseen ones. We will release VGRP-Bench to facilitate further research on LVLMs for complex, real-world problem-solving. Project page: https://yufan-ren.com/subpage/VGRP-Bench/.
Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). Placed in Multimodal reasoning, one of 17 directions in LLM reasoning. Builds on 32 of its 69 references that are in the map. First posted on arXiv 29 Mar 2025.
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32 of 69 references.
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Citing papers per year: 2025: 12; 2026: 14.
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12 most cited of 17 All 17 (JSON)
- 2026JigShape: Evaluating Visual-Geometric Reasoning in VLMs through Jigsaw Puzzles30 Jul 2026
- 2026Can MLLMs Reason Beyond Language? VisReason: A Comprehensive Benchmark for Vision-Centric Reasoning25 May 2026
- 2026The Cartesian Shortcut: Re-evaluate Vision Reasoning in Polar Coordinate Space11 May 2026
- 2026Do Vision-Language Models Truly Perform Vision Reasoning? A Rigorous Study of the Modality Gap17 Apr 2026
- 2026Mind's Eye: A Benchmark of Visual Abstraction, Transformation and Composition for Multimodal LLMs17 Apr 2026
- 2026TopoBench: Benchmarking LLMs on Hard Topological Reasoning12 Mar 2026
- 2026MapTab: A Diagnostic Benchmark for Long-Horizon Multi-Criteria Multimodal Reasoning on Heterogeneous Topological Graphs20 Feb 2026
- 2026Reasoning or Pattern Matching? Probing Large Vision-Language Models with Visual Puzzles20 Jan 2026
- 2026Eye-Q: A Multilingual Benchmark for Visual Word Puzzle Solving and Image-to-Phrase Reasoning6 Jan 2026
- 2025V-REX: Benchmarking Exploratory Visual Reasoning via Chain-of-Questions12 Dec 2025
- 2025Evaluating Implicit Biases in LLM Reasoning through Logic Grid Puzzles8 Nov 2025
- 2025MM-HELIX: Boosting Multimodal Long-Chain Reflective Reasoning with Holistic Platform and Adaptive Hybrid Policy Optimization9 Oct 2025
12 newest of 17 All 17 (JSON)
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- 2026ComplexityWorld: Benchmarking Vision-Language Models on Verifiable Visual Decision Making5 Aug 2026
- 2026ROSE: Benchmarking the Perception-to-Action Gap in Multimodal Models18 Jun 2026
- 2026Beyond the Current Observation: Evaluating Multimodal Large Language Models in Controllable Non-Markov Games17 Jun 2026
- 2025REASONING GYM: Reasoning Environments for Reinforcement Learning with Verifiable Rewardscited by 121
- 2026Do Vision-Language-Models show human-like logical problem-solving capability in point and click puzzle games?cited by 1
- 2026Sci-Rho: A Multilingual Visually-Grounded Symbolic Benchmark for STEM Problemscited by 0
- 2026Sci-Rho: A Multilingual Visually-Grounded Symbolic Benchmark for STEM Problems6 Jun 2026
- 2026Do Vision-Language-Models show human-like logical problem-solving capability in point and click puzzle games?11 May 2026
- 2025REASONING GYM: Reasoning Environments for Reinforcement Learning with Verifiable Rewards30 May 2025
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