mlsanityData to 14 Oct 2026

PASTA: Part-Aware Sketch-to-3D Shape Generation with Text-Aligned Prior

arXiv 2503.12834 ↗First posted 17 Mar 2025cs.CV cs.AIcited by 3

Not on the map. Why?

Abstract (arXiv)

A fundamental challenge in conditional 3D shape generation is to minimize the information loss and maximize the intention of user input. Existing approaches have predominantly focused on two types of isolated conditional signals, i.e., user sketches and text descriptions, each of which does not offer flexible control of the generated shape. In this paper, we introduce PASTA, the flexible approach that seamlessly integrates a user sketch and a text description for 3D shape generation. The key idea is to use text embeddings from a vision-language model to enrich the semantic representation of sketches. Specifically, these text-derived priors specify the part components of the object, compensating for missing visual cues from ambiguous sketches. In addition, we introduce ISG-Net which employs two types of graph convolutional networks: IndivGCN, which processes fine-grained details, and PartGCN, which aggregates these details into parts and refines the structure of objects. Extensive experiments demonstrate that PASTA outperforms existing methods in part-level editing and achieves state-of-the-art results in sketch-to-3D shape generation.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 53 of its 76 references that are in the map. First posted on arXiv 17 Mar 2025.

Builds on

53 of 76 references.

References · 53

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2020Language Models are Few-Shot Learnerscited by 32,419
  3. 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,361
  4. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
  5. 2023Visual Instruction Tuningcited by 7,869
  6. 2017Inductive Representation Learning on Large Graphscited by 6,320
  7. 2023BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Modelscited by 6,137
  8. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  9. 2015Rethinking the Inception Architecture for Computer Visioncited by 5,475
  10. 2021Scaling Up Visual and Vision-Language Representation Learning With Noisy Text Supervisioncited by 3,864
  11. 2022Scaling Instruction-Finetuned Language Modelscited by 3,024
  12. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,897
38 more
  1. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  2. 2021Learning to Prompt for Vision-Language Modelscited by 2,281
  3. 2023PaLM 2 Technical Reportcited by 1,162
  4. 2013Spectral Networks and Locally Connected Networks on Graphscited by 1,102
  5. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  6. 2021Diffusion Probabilistic Models for 3D Point Cloud Generationcited by 735
  7. 2022Point-E: A System for Generating 3D Point Clouds from Complex Promptscited by 699
  8. 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 651
  9. 2023OpenFlamingo: An Open-Source Framework for Training Large Autoregressive Vision-Language Modelscited by 565
  10. 2016Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modelingcited by 558
  11. 20213D Shape Generation and Completion through Point-Voxel Diffusioncited by 516
  12. 2017Scene Graph Generation by Iterative Message Passingcited by 462
  13. 20233DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Modelscited by 458
  14. 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
  15. 2017Large-scale Point Cloud Semantic Segmentation with Superpoint Graphscited by 385
  16. 2018Image Generation from Scene Graphscited by 324
  17. 2016Learning Convolutional Neural Networks for Graphscited by 314
  18. 2022SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generationcited by 288
  19. 2015Deep Convolutional Networks on Graph-Structured Datacited by 246
  20. 2022AutoSDF: Shape Priors for 3D Completion, Reconstruction and Generationcited by 208
  21. 2022CLIP2Point: Transfer CLIP to Point Cloud Classification with Image-Depth Pre-trainingcited by 160
  22. 2024ShapeLLM: Universal 3D Object Understanding for Embodied Interactioncited by 137
  23. 2023Locally Attentional SDF Diffusion for Controllable 3D Shape Generationcited by 130
  24. 2016Graph-Structured Representations for Visual Question Answeringcited by 123
  25. 2019Learning Combinatorial Embedding Networks for Deep Graph Matchingcited by 99
  26. 2022Learning to generate line drawings that convey geometry and semanticscited by 83
  27. 2018Point Cloud GANcited by 79
  28. 2022Towards Implicit Text-Guided 3D Shape Generationcited by 68
  29. 2017Improved Adversarial Systems for 3D Object Generation and Reconstructioncited by 66
  30. 2021Sketch2Model: View-Aware 3D Modeling from Single Free-Hand Sketchescited by 54
  31. 2021Sketch2Mesh: Reconstructing and Editing 3D Shapes from Sketchescited by 51
  32. 2022Vision-and-Language Pretrained Models: A Surveycited by 50
  33. 2020Adversarial Generation of Continuous Implicit Shape Representationscited by 46
  34. 2022CLIP-Sculptor: Zero-Shot Generation of High-Fidelity and Diverse Shapes from Natural Languagecited by 46
  35. 20173D Shape Reconstruction from Sketches via Multi-view Convolutional Networkscited by 45
  36. 2022Learning Pedestrian Group Representations for Multi-modal Trajectory Predictioncited by 44
  37. 2017Interactive 3D Modeling with a Generative Adversarial Networkcited by 18
  38. 2023Doodle Your 3D: From Abstract Freehand Sketches to Precise 3D Shapescited by 14

50 most cited of 53 All 53 (JSON)

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 2.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2023Michelangelo: Conditional 3D Shape Generation based on Shape-Image-Text Aligned Latent Representation
  2. 2022ShapeCrafter: A Recursive Text-Conditioned 3D Shape Generation Model
  3. 2024SketchDream: Sketch-based Text-to-3D Generation and Editing
  4. 2026MegaParts: Scaling Part-Aware 3D Object Generation to 300 Parts via Token-Efficient Autoregressive Modeling
  5. 2024Sketch2NeRF: Multi-view Sketch-guided Text-to-3D Generation
  6. 20263DrawAgent: Teaching LLM to Draw in 3D with Early Contrastive Experience
  7. 2023Control3D: Towards Controllable Text-to-3D Generation
  8. 2023Zero3D: Semantic-Driven Multi-Category 3D Shape Generation