Evaluating and Predicting Distorted Human Body Parts for Generated Images
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Abstract (arXiv)
Recent advancements in text-to-image (T2I) models enable high-quality image synthesis, yet generating anatomically accurate human figures remains challenging. AI-generated images frequently exhibit distortions such as proliferated limbs, missing fingers, deformed extremities, or fused body parts. Existing evaluation metrics like Inception Score (IS) and Fr'echet Inception Distance (FID) lack the granularity to detect these distortions, while human preference-based metrics focus on abstract quality assessments rather than anatomical fidelity. To address this gap, we establish the first standards for identifying human body distortions in AI-generated images and introduce Distortion-5K, a comprehensive dataset comprising 4,700 annotated images of normal and malformed human figures across diverse styles and distortion types. Based on this dataset, we propose ViT-HD, a Vision Transformer-based model tailored for detecting human body distortions in AI-generated images, which outperforms state-of-the-art segmentation models and visual language models, achieving an F1 score of 0.899 and IoU of 0.831 on distortion localization. Additionally, we construct the Human Distortion Benchmark with 500 human-centric prompts to evaluate four popular T2I models using trained ViT-HD, revealing that nearly 50% of generated images contain distortions. This work pioneers a systematic approach to evaluating anatomical accuracy in AI-generated humans, offering tools to advance the fidelity of T2I models and their real-world applicability. The Distortion-5K dataset, trained ViT-HD will soon be released in our GitHub repository: hrefhttps://github.com/TheRoadQaQ/Predicting-Distortionhttps://github.com/TheRoadQaQ/Predicting-Distortion.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 34 of its 45 references that are in the map. First posted on arXiv 2 Mar 2025.
Builds on
34 of 45 references.
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Citing papers per year: 2025: 1; 2026: 4.
5 papers.
- 2025VideoGameQA-Bench: Evaluating Vision-Language Models for Video Game Quality Assurancecited by 11
- 2026Thinking with Frames: Generative Video Distortion Evaluation via Frame Reward Modelcited by 3
- 2026Na"ive PAINE: Lightweight Text-to-Image Generation Improvement with Prompt Evaluationcited by 0
- 2026AniPrO: Interpretable Anime Image Provenance Detection via Multi-Dimensional Semantic Reasoningcited by 0
- 2026Diagnose-to-Generate: Eliminating Structural Distortions in Flow Models via Patch-Level Grounded Alignmentcited by 0
- 2026Diagnose-to-Generate: Eliminating Structural Distortions in Flow Models via Patch-Level Grounded Alignment13 Oct 2026
- 2026AniPrO: Interpretable Anime Image Provenance Detection via Multi-Dimensional Semantic Reasoning20 Sep 2026
- 2026Na"ive PAINE: Lightweight Text-to-Image Generation Improvement with Prompt Evaluation12 Mar 2026
- 2026Thinking with Frames: Generative Video Distortion Evaluation via Frame Reward Model7 Jan 2026
- 2025VideoGameQA-Bench: Evaluating Vision-Language Models for Video Game Quality Assurance21 May 2025
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