mlsanityData to 7 Oct 2026

A Real-to-Sim-to-Real Approach to Robotic Manipulation with VLM-Generated Iterative Keypoint Rewards

arXiv 2502.08643 ↗First posted 12 Feb 2025cs.RO cs.AI cs.CVcited by 4

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Abstract (arXiv)

Task specification for robotic manipulation in open-world environments is challenging, requiring flexible and adaptive objectives that align with human intentions and can evolve through iterative feedback. We introduce Iterative Keypoint Reward (IKER), a visually grounded, Python-based reward function that serves as a dynamic task specification. Our framework leverages VLMs to generate and refine these reward functions for multi-step manipulation tasks. Given RGB-D observations and free-form language instructions, we sample keypoints in the scene and generate a reward function conditioned on these keypoints. IKER operates on the spatial relationships between keypoints, leveraging commonsense priors about the desired behaviors, and enabling precise SE(3) control. We reconstruct real-world scenes in simulation and use the generated rewards to train reinforcement learning (RL) policies, which are then deployed into the real world-forming a real-to-sim-to-real loop. Our approach demonstrates notable capabilities across diverse scenarios, including both prehensile and non-prehensile tasks, showcasing multi-step task execution, spontaneous error recovery, and on-the-fly strategy adjustments. The results highlight IKER's effectiveness in enabling robots to perform multi-step tasks in dynamic environments through iterative reward shaping.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 95 of its 122 references that are in the map. First posted on arXiv 12 Feb 2025.

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95 of 122 references.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 1.

4 papers.

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  1. 2026Large Reward Models: Generalizable Online Robot Reward Generation with Vision-Language Models
  2. 2025Training-free Generation of Temporally Consistent Rewards from VLMs
  3. 2026SARM2: Multi-Task Stage Aware Reward Modeling for Self Improving Robotic Manipulation
  4. 2026RARM: Confidence-Gated Progress Reward Modeling for RL in Manipulation
  5. 2025Multi-Stage Manipulation with Demonstration-Augmented Reward, Policy, and World Model Learning
  6. 2024Learning Manipulation Skills through Robot Chain-of-Thought with Sparse Failure Guidance
  7. 2026MARVL: Multi-Stage Guidance for Robotic Manipulation via Vision-Language Models
  8. 2026RMTL: Reinforced Micro-task Learning for Long-Horizon Manipulation with VLM Rewards ↗