Design and Control of a Bipedal Robotic Character
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Abstract (arXiv)
Legged robots have achieved impressive feats in dynamic locomotion in challenging unstructured terrain. However, in entertainment applications, the design and control of these robots face additional challenges in appealing to human audiences. This work aims to unify expressive, artist-directed motions and robust dynamic mobility for legged robots. To this end, we introduce a new bipedal robot, designed with a focus on character-driven mechanical features. We present a reinforcement learning-based control architecture to robustly execute artistic motions conditioned on command signals. During runtime, these command signals are generated by an animation engine which composes and blends between multiple animation sources. Finally, an intuitive operator interface enables real-time show performances with the robot. The complete system results in a believable robotic character, and paves the way for enhanced human-robot engagement in various contexts, in entertainment robotics and beyond.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 15 of its 55 references that are in the map. First posted on arXiv 9 Jan 2025.
Builds on
15 of 55 references.
References · 15
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 882
- 2019Learning agile and dynamic motor skills for legged robotscited by 402
- 2021Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learningcited by 395
- 2022Learning robust perceptive locomotion for quadrupedal robots in the wildcited by 299
- 2018Sim-to-Real: Learning Agile Locomotion For Quadruped Robotscited by 277
- 2020Learning Agile Robotic Locomotion Skills by Imitating Animalscited by 229
- 2021Reinforcement Learning for Robust Parameterized Locomotion Control of Bipedal Robotscited by 95
- 2021Blind Bipedal Stair Traversal via Sim-to-Real Reinforcement Learningcited by 73
- 2020Sim-to-Real Learning of All Common Bipedal Gaits via Periodic Reward Compositioncited by 71
- 2022Adversarial Motion Priors Make Good Substitutes for Complex Reward Functionscited by 68
- 2022Optimization-Based Control for Dynamic Legged Robotscited by 21
Built on by
Citing papers per year: 2025: 8; 2026: 4.
12 papers.
- 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 128
- 2025The Reality Gap in Robotics: Challenges, Solutions, and Best Practicescited by 22
- 2025Bridging the Sim-to-Real Gap for Athletic Loco-Manipulationcited by 11
- 2025Olaf: Bringing an Animated Character to Life in the Physical Worldcited by 4
- 2026ZEST: Zero-shot Embodied Skill Transfer for Athletic Robot Controlcited by 4
- 2025Autonomous Human-Robot Interaction via Operator Imitationcited by 3
- 2025Robot Crash Course: Learning Soft and Stylized Fallingcited by 2
- 2025Position: Olfaction Standardization is Essential for the Advancement of Embodied Artificial Intelligencecited by 1
- 2025Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoidscited by 1
- 2026Fauna Sprout: A lightweight, approachable, developer-ready humanoid robotcited by 0
- 2026IRIS: Learning-Driven Task-Specific Cinema Robot Arm for Visuomotor Motion Controlcited by 0
- 2026SoRoMoX: Fast, Differentiable, and Parallelizable Soft Robot Modelscited by 0
- 2026SoRoMoX: Fast, Differentiable, and Parallelizable Soft Robot Models6 Aug 2026
- 2026IRIS: Learning-Driven Task-Specific Cinema Robot Arm for Visuomotor Motion Control19 Feb 2026
- 2026ZEST: Zero-shot Embodied Skill Transfer for Athletic Robot Control30 Jan 2026
- 2026Fauna Sprout: A lightweight, approachable, developer-ready humanoid robot26 Jan 2026
- 2025Olaf: Bringing an Animated Character to Life in the Physical World18 Dec 2025
- 2025Robot Crash Course: Learning Soft and Stylized Falling13 Nov 2025
- 2025The Reality Gap in Robotics: Challenges, Solutions, and Best Practices23 Oct 2025
- 2025Learning to Walk in Costume: Adversarial Motion Priors for Aesthetically Constrained Humanoids6 Sep 2025
- 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion11 Aug 2025
- 2025Position: Olfaction Standardization is Essential for the Advancement of Embodied Artificial Intelligence31 May 2025
- 2025Autonomous Human-Robot Interaction via Operator Imitation3 Apr 2025
- 2025Bridging the Sim-to-Real Gap for Athletic Loco-Manipulation15 Feb 2025