ManiSkill-HAB: A Benchmark for Low-Level Manipulation in Home Rearrangement Tasks
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Abstract (arXiv)
High-quality benchmarks are the foundation for embodied AI research, enabling significant advancements in long-horizon navigation, manipulation and rearrangement tasks. However, as frontier tasks in robotics get more advanced, they require faster simulation speed, more intricate test environments, and larger demonstration datasets. To this end, we present MS-HAB, a holistic benchmark for low-level manipulation and in-home object rearrangement. First, we provide a GPU-accelerated implementation of the Home Assistant Benchmark (HAB). We support realistic low-level control and achieve over 3x the speed of prior magical grasp implementations at a fraction of the GPU memory usage. Second, we train extensive reinforcement learning (RL) and imitation learning (IL) baselines for future work to compare against. Finally, we develop a rule-based trajectory filtering system to sample specific demonstrations from our RL policies which match predefined criteria for robot behavior and safety. Combining demonstration filtering with our fast environments enables efficient, controlled data generation at scale.
Key facts. Cited by 22 papers in the map (data through 14 Oct 2026). Builds on 33 of its 51 references that are in the map. First posted on arXiv 9 Dec 2024.
Builds on
33 of 51 references.
References · 33
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- 2019RLBench: The Robot Learning Benchmark & Learning Environmentcited by 689
- 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 595
21 more
- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 511
- 2023Learning Interactive Real-World Simulatorscited by 458
- 2024RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robotscited by 407
- 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 380
- 2023Efficient Online Reinforcement Learning with Offline Datacited by 363
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- 2024The Ingredients for Robotic Diffusion Transformerscited by 73
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Citing papers per year: 2025: 11; 2026: 11.
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- 2026Learning from the Best: Smoothness-Driven Metrics for Data Quality in Imitation Learning24 Apr 2026
- 2026SpaMEM: Benchmarking Dynamic Spatial Reasoning via Perception-Memory Integration in Embodied Environments24 Apr 2026
- 2026Scalable Trajectory Generation for Whole-Body Mobile Manipulation14 Apr 2026
- 2026SG-VLA: Learning Spatially-Grounded Vision-Language-Action Models for Mobile Manipulation24 Mar 2026
- 2026From Instruction to Event: Sound-Triggered Mobile Manipulation29 Jan 2026
- 2025EVE: A Generator-Verifier System for Generative Policies24 Dec 2025
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- 2025Learning Massively Multitask World Models for Continuous Control24 Nov 2025
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- 2025VAGEN: Reinforcing World Model Reasoning for Multi-Turn VLM Agents19 Oct 2025
- 2025Vision-Language-Action Models for Robotics: A Review Towards Real-World Applications8 Oct 2025
- 2025AC-DiT: Adaptive Coordination Diffusion Transformer for Mobile Manipulation2 Jul 2025
- 2025A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AI1 May 2025
- 2025RoboVerse: Towards a Unified Platform, Dataset and Benchmark for Scalable and Generalizable Robot Learning26 Apr 2025
- 2025BEHAVIOR Robot Suite: Streamlining Real-World Whole-Body Manipulation for Everyday Household Activities7 Mar 2025
- 2025Memory, Benchmark & Robots: A Benchmark for Solving Complex Tasks with Reinforcement Learning14 Feb 2025
- 2026SG-VLA: Learning Spatially-Grounded Vision-Language-Action Models for Mobile Manipulationcited by 9
- 2026SafeVLA-Bench: A Benchmark for the Success-Safety Gap in Vision-Language-Action Modelscited by 9
- 2025An Anatomy of Vision-Language-Action Models: From Modules to Milestones and Challengescited by 4
- 2026Does VLA Even Know the Basics? Measuring Commonsense and World Knowledge Retention in Vision-Language-Action Modelscited by 0
- 2026AeroManip-VLA: Scalable Vision-Language-Action Learning for Aerial Manipulation with RL-Generated Demonstrationscited by 0
- 2026AeroManip-VLA: Scalable Vision-Language-Action Learning for Aerial Manipulation with RL-Generated Demonstrations29 Sep 2026
- 2026Does VLA Even Know the Basics? Measuring Commonsense and World Knowledge Retention in Vision-Language-Action Models17 Jun 2026
- 2026SafeVLA-Bench: A Benchmark for the Success-Safety Gap in Vision-Language-Action Models30 May 2026
- 2026SG-VLA: Learning Spatially-Grounded Vision-Language-Action Models for Mobile Manipulation24 Mar 2026
- 2025An Anatomy of Vision-Language-Action Models: From Modules to Milestones and Challenges12 Dec 2025
- 2025BEHAVIOR Robot Suite: Streamlining Real-World Whole-Body Manipulation for Everyday Household Activitiescited by 31
- 2025A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AIcited by 16
- 2026Data Pyramid for Embodied Manipulation: A Surveycited by 6
- 2026From Instruction to Event: Sound-Triggered Mobile Manipulationcited by 2
- 2026MoPA: Coordinated Mobile Manipulation via Subsystem-Specific Perception Alignmentcited by 1
- 2025RoboBenchMart: Benchmarking Robots in Retail Environmentcited by 0
- 2026Scalable Trajectory Generation for Whole-Body Mobile Manipulationcited by 0
- 2026MagicSim: A Unified Infrastructure for Executable Embodied Interactioncited by 0
- 2026MoPA: Coordinated Mobile Manipulation via Subsystem-Specific Perception Alignment10 Sep 2026
- 2026Data Pyramid for Embodied Manipulation: A Survey27 Jul 2026
- 2026MagicSim: A Unified Infrastructure for Executable Embodied Interaction16 Jun 2026
- 2026Scalable Trajectory Generation for Whole-Body Mobile Manipulation14 Apr 2026
- 2026From Instruction to Event: Sound-Triggered Mobile Manipulation29 Jan 2026
- 2025RoboBenchMart: Benchmarking Robots in Retail Environment13 Nov 2025
- 2025A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AI1 May 2025
- 2025BEHAVIOR Robot Suite: Streamlining Real-World Whole-Body Manipulation for Everyday Household Activities7 Mar 2025
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