mlsanityData to 14 Oct 2026

FovealNet: Advancing AI-Driven Gaze Tracking Solutions for Optimized Foveated Rendering System Performance in Virtual Reality

arXiv 2412.10456 ↗First posted 12 Dec 2024cs.CV cs.AIcited by 1

Not on the map. Why?

Abstract (arXiv)

Leveraging real-time eye-tracking, foveated rendering optimizes hardware efficiency and enhances visual quality virtual reality (VR). This approach leverages eye-tracking techniques to determine where the user is looking, allowing the system to render high-resolution graphics only in the foveal region-the small area of the retina where visual acuity is highest, while the peripheral view is rendered at lower resolution. However, modern deep learning-based gaze-tracking solutions often exhibit a long-tail distribution of tracking errors, which can degrade user experience and reduce the benefits of foveated rendering by causing misalignment and decreased visual quality. This paper introduces textitFovealNet, an advanced AI-driven gaze tracking framework designed to optimize system performance by strategically enhancing gaze tracking accuracy. To further reduce the implementation cost of the gaze tracking algorithm, FovealNet employs an event-based cropping method that eliminates over 64.8% of irrelevant pixels from the input image. Additionally, it incorporates a simple yet effective token-pruning strategy that dynamically removes tokens on the fly without compromising tracking accuracy. Finally, to support different runtime rendering configurations, we propose a system performance-aware multi-resolution training strategy, allowing the gaze tracking DNN to adapt and optimize overall system performance more effectively. Evaluation results demonstrate that FovealNet achieves at least 1.42× speed up compared to previous methods and 13% increase in perceptual quality for foveated output.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 14 of its 67 references that are in the map. First posted on arXiv 12 Dec 2024.

Builds on

14 of 67 references.

References · 14

  1. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
  2. 2014Microsoft COCO: Common Objects in Contextcited by 17,608
  3. 2021Evo-ViT: Slow-Fast Token Evolution for Dynamic Vision Transformercited by 177
  4. 2015Appearance-Based Gaze Estimation in the Wildcited by 153
  5. 2017MPIIGaze: Real-World Dataset and Deep Appearance-Based Gaze Estimationcited by 118
  6. 2021FoV-NeRF: Foveated Neural Radiance Fields for Virtual Realitycited by 79
  7. 2020Event Based, Near Eye Gaze Tracking Beyond 10,000Hzcited by 53
  8. 2019RITnet: Real-time Semantic Segmentation of the Eye for Gaze Trackingcited by 33
  9. 2019Evaluation of Appearance-Based Methods and Implications for Gaze-Based Applicationscited by 29
  10. 2020EllSeg: An Ellipse Segmentation Framework for Robust Gaze Trackingcited by 24
  11. 2022Real-Time Gaze Tracking with Event-Driven Eye Segmentationcited by 21
  12. 2022FoVolNet: Fast Volume Rendering using Foveated Deep Neural Networkscited by 7
2 more
  1. 2022One Eye is All You Need: Lightweight Ensembles for Gaze Estimation with Single Encoderscited by 5
  2. 2017Saccade Sequence Prediction: Beyond Static Saliency Mapscited by 1

Built on by

Cited by year

Citing papers per year: 2025: 1.

1 paper.