mlsanityData to 7 Oct 2026

Graph Canvas for Controllable 3D Scene Generation

arXiv 2412.00091 ↗First posted 27 Nov 2024cs.CV cs.AI cs.GRcited by 11

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Abstract (arXiv)

Spatial intelligence is foundational to AI systems that interact with the physical world, particularly in 3D scene generation and spatial comprehension. Current methodologies for 3D scene generation often rely heavily on predefined datasets, and struggle to adapt dynamically to changing spatial relationships. In this paper, we introduce GraphCanvas3D, a programmable, extensible, and adaptable framework for controllable 3D scene generation. Leveraging in-context learning, GraphCanvas3D enables dynamic adaptability without the need for retraining, supporting flexible and customizable scene creation. Our framework employs hierarchical, graph-driven scene descriptions, representing spatial elements as graph nodes and establishing coherent relationships among objects in 3D environments. Unlike conventional approaches, which are constrained in adaptability and often require predefined input masks or retraining for modifications, GraphCanvas3D allows for seamless object manipulation and scene adjustments on the fly. Additionally, GraphCanvas3D supports 4D scene generation, incorporating temporal dynamics to model changes over time. Experimental results and user studies demonstrate that GraphCanvas3D enhances usability, flexibility, and adaptability for scene generation. Our code and models are available on the project website: https://github.com/ILGLJ/Graph-Canvas.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 23 of its 39 references that are in the map. First posted on arXiv 27 Nov 2024.

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23 of 39 references.

References · 23

  1. 2022Training language models to follow instructions with human feedbackcited by 15,712
  2. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
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  4. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
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  6. 2023LayoutGPT: Compositional Visual Planning and Generation with Large Language Modelscited by 337
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  8. 2021ATISS: Autoregressive Transformers for Indoor Scene Synthesiscited by 195
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  10. 2023DreamTime: An Improved Optimization Strategy for Diffusion-Guided 3D Generationcited by 81
  11. 2024GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modelingcited by 44
  12. 2023Delay-sensitive Task Offloading in Vehicular Fog Computing-Assisted Platoonscited by 23
11 more
  1. 2024Layout-your-3D: Controllable and Precise 3D Generation with 2D Blueprintcited by 21
  2. 2023End-to-End Evaluation for Low-Latency Simultaneous Speech Translationcited by 10
  3. 2023Smart Policy Control for Securing Federated Learning Management Systemcited by 8
  4. 2024A systematic review of geospatial location embedding approaches in large language models: A path to spatial AI systemscited by 6
  5. 2023Performance comparison of timing-based anomaly detectors for Controller Area Network: a reproducible studycited by 4
  6. 2023Quantum Encryption of superposition states with Quantum Permutation Pad in IBM Quantum Computerscited by 2
  7. 2023To Wake-up or Not to Wake-up: Reducing Keyword False Alarm by Successive Refinementcited by 2
  8. 2023DABS: Data-Agnostic Backdoor attack at the Server in Federated Learningcited by 1
  9. 2023Optimal Eventual Byzantine Agreement Protocols with Omission Failurescited by 1
  10. 2023Semantic Analysis of Subexponential Modalities in Distributive Non-commutative Linear Logiccited by 1
  11. 2024Spatial Computing: Concept, Applications, Challenges and Future Directionscited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 9.

11 papers.