mlsanityData to 14 Oct 2026

WHALE: Towards Generalizable and Scalable World Models for Embodied Decision-making

arXiv 2411.05619 ↗First posted 8 Nov 2024cs.LGcited by 9

On the map: World models → World models for navigation

Abstract (arXiv)

World models play a crucial role in decision-making within embodied environments, enabling cost-free explorations that would otherwise be expensive in the real world. To facilitate effective decision-making, world models must be equipped with strong generalizability to support faithful imagination in out-of-distribution (OOD) regions and provide reliable uncertainty estimation to assess the credibility of the simulated experiences, both of which present significant challenges for prior scalable approaches. This paper introduces WHALE, a framework for learning generalizable world models, consisting of two key techniques: behavior-conditioning and retracing-rollout. Behavior-conditioning addresses the policy distribution shift, one of the primary sources of the world model generalization error, while retracing-rollout enables efficient uncertainty estimation without the necessity of model ensembles. These techniques are universal and can be combined with any neural network architecture for world model learning. Incorporating these two techniques, we present Whale-ST, a scalable spatial-temporal transformer-based world model with enhanced generalizability. We demonstrate the superiority of Whale-ST in simulation tasks by evaluating both value estimation accuracy and video generation fidelity. Additionally, we examine the effectiveness of our uncertainty estimation technique, which enhances model-based policy optimization in fully offline scenarios. Furthermore, we propose Whale-X, a 414M parameter world model trained on 970K trajectories from Open X-Embodiment datasets. We show that Whale-X exhibits promising scalability and strong generalizability in real-world manipulation scenarios using minimal demonstrations.

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Placed in World models for navigation, one of 11 directions in World models. Builds on 25 of its 99 references that are in the map. First posted on arXiv 8 Nov 2024.

Builds on

25 of 99 references.

References · 25

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  5. 2023Mastering Diverse Domains through World Modelscited by 1,253
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13 more
  1. 2021Bridge Data: Boosting Generalization of Robotic Skills with Cross-Domain Datasetscited by 250
  2. 2024iVideoGPT: Interactive VideoGPTs are Scalable World Modelscited by 146
  3. 2024Is Sora a World Simulator? A Comprehensive Survey on General World Models and Beyondcited by 111
  4. 2022From Play to Policy: Conditional Behavior Generation from Uncurated Robot Datacited by 103
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 7.

9 papers.

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  1. 2025World-in-World: World Models in a Closed-Loop World
  2. 2026WorldArena 2.0: Extending Embodied World Model Benchmarking on Modality, Functionality and Platform
  3. 2026WorldArena: A Unified Benchmark for Evaluating Perception and Functional Utility of Embodied World Models
  4. 2025A Comprehensive Survey on World Models for Embodied AI
  5. 2026OpenWAM: An Open, Modular Exploration Towards Systematic World-Action Model Pretraining
  6. 2026Physically Native World Models: A Hamiltonian Perspective on Generative World Modeling
  7. 2025PAN: A World Model for General, Actionable, and Long-Horizon World Simulation
  8. 2025Learning 3D Persistent Embodied World Models