Controlling Human Shape and Pose in Text-to-Image Diffusion Models via Domain Adaptation
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
We present a methodology for conditional control of human shape and pose in pretrained text-to-image diffusion models using a 3D human parametric model (SMPL). Fine-tuning these diffusion models to adhere to new conditions requires large datasets and high-quality annotations, which can be more cost-effectively acquired through synthetic data generation rather than real-world data. However, the domain gap and low scene diversity of synthetic data can compromise the pretrained model's visual fidelity. We propose a domain-adaptation technique that maintains image quality by isolating synthetically trained conditional information in the classifier-free guidance vector and composing it with another control network to adapt the generated images to the input domain. To achieve SMPL control, we fine-tune a ControlNet-based architecture on the synthetic SURREAL dataset of rendered humans and apply our domain adaptation at generation time. Experiments demonstrate that our model achieves greater shape and pose diversity than the 2d pose-based ControlNet, while maintaining the visual fidelity and improving stability, proving its usefulness for downstream tasks such as human animation.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 37 of its 48 references that are in the map. First posted on arXiv 7 Nov 2024.
Builds on
37 of 48 references.
References · 37
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25 more
- 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,580
- 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,286
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- 2018DensePose: Dense Human Pose Estimation In The Wildcited by 573
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- 2023A Comprehensive Survey on Test-Time Adaptation under Distribution Shiftscited by 353
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Built on by
Citing papers per year: 2024: 1; 2025: 4; 2026: 2.
7 papers.
- 2025EchoMotion: Unified Human Video and Motion Generation via Dual-Modality Diffusion Transformercited by 11
- 2025CannyEdit: Selective Canny Control and Dual-Prompt Guidance for Training-Free Image Editingcited by 2
- 2024PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusioncited by 1
- 2025FashionPose: Unified Text-Driven Fashion Synthesis with Joint Geometric and Photometric Controlcited by 0
- 2025Odo: Depth-Guided Diffusion for Identity-Preserving Body Reshapingcited by 0
- 2026Astrolabe: Spherical-Map Guidance Across Diffusion Pipelines for Full-Body Capture from Unconstrained Imagescited by 0
- 2026Asymmetric Classifier-Free Guidance for Target-Speaker ASRcited by 0
- 2026Asymmetric Classifier-Free Guidance for Target-Speaker ASR24 Sep 2026
- 2026Astrolabe: Spherical-Map Guidance Across Diffusion Pipelines for Full-Body Capture from Unconstrained Images2 Aug 2026
- 2025EchoMotion: Unified Human Video and Motion Generation via Dual-Modality Diffusion Transformer21 Dec 2025
- 2025Odo: Depth-Guided Diffusion for Identity-Preserving Body Reshaping18 Aug 2025
- 2025CannyEdit: Selective Canny Control and Dual-Prompt Guidance for Training-Free Image Editing9 Aug 2025
- 2025FashionPose: Unified Text-Driven Fashion Synthesis with Joint Geometric and Photometric Control17 Jul 2025
- 2024PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusion27 Nov 2024
Similar, not cited
Close in wording, no citation either way
- 2024From Text to Pose to Image: Improving Diffusion Model Control and Quality
- 2024Free-viewpoint Human Animation with Pose-correlated Reference Selection
- 2025Dual Recursive Feedback on Generation and Appearance Latents for Pose-Robust Text-to-Image Diffusion
- 2023Enhanced Fine-grained Motion Diffusion for Text-driven Human Motion Synthesis
- 2023Diffusion-HPC: Synthetic Data Generation for Human Mesh Recovery in Challenging Domains
- 2023Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generation
- 2024Synthesizing Moving People with 3D Control
- 2025HumanGif: Single-View Human Diffusion with Generative Prior