mlsanityData to 7 Oct 2026

Texture Generation with Neural Cellular Automata

arXiv 2105.07299 ↗First posted 15 May 2021cs.AI cs.CV cs.GRcited by 9

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Abstract (arXiv)

Neural Cellular Automata (NCA) have shown a remarkable ability to learn the required rules to "grow" images, classify morphologies, segment images, as well as to do general computation such as path-finding. We believe the inductive prior they introduce lends itself to the generation of textures. Textures in the natural world are often generated by variants of locally interacting reaction-diffusion systems. Human-made textures are likewise often generated in a local manner (textile weaving, for instance) or using rules with local dependencies (regular grids or geometric patterns). We demonstrate learning a texture generator from a single template image, with the generation method being embarrassingly parallel, exhibiting quick convergence and high fidelity of output, and requiring only some minimal assumptions around the underlying state manifold. Furthermore, we investigate properties of the learned models that are both useful and interesting, such as non-stationary dynamics and an inherent robustness to damage. Finally, we make qualitative claims that the behaviour exhibited by the NCA model is a learned, distributed, local algorithm to generate a texture, setting our method apart from existing work on texture generation. We discuss the advantages of such a paradigm.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 13 of its 42 references that are in the map. First posted on arXiv 15 May 2021.

Builds on

13 of 42 references.

References · 13

  1. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,267
  2. 2014Going Deeper with Convolutionscited by 4,231
  3. 2013Describing Textures in the Wildcited by 2,110
  4. 2017Quantization and Training of Neural Networks for Efficient Integer-Arithmetic-Only Inferencecited by 1,548
  5. 2015Trainable Nonlinear Reaction Diffusion: A Flexible Framework for Fast and Effective Image Restorationcited by 194
  6. 2016Texture Networks: Feed-forward Synthesis of Textures and Stylized Imagescited by 173
  7. 2018Non-Stationary Texture Synthesis by Adversarial Expansioncited by 66
  8. 2017Learning Texture Manifolds with the Periodic Spatial GANcited by 53
  9. 2019Learning a Neural 3D Texture Space from 2D Exemplarscited by 53
  10. 2018Lenia - Biology of Artificial Lifecited by 41
  11. 2020Lenia and Expanded Universecited by 23
  12. 2020GramGAN: Deep 3D Texture Synthesis From 2D Exemplarscited by 18
1 more
  1. 2019Texture Mixer: A Network for Controllable Synthesis and Interpolation of Texturecited by 14

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 0; 2023: 2; 2024: 3; 2025: 0; 2026: 3.

9 papers.