LiteEFG: An Efficient Python Library for Solving Extensive-form Games
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Abstract (arXiv)
LiteEFG is an efficient library with easy-to-use Python bindings, which can solve multiplayer extensive-form games (EFGs). LiteEFG enables the user to express computation graphs in Python to define updates on the game tree structure. The graph is then executed by the C++ backend, leading to significant speedups compared to running the algorithm in Python. Moreover, in LiteEFG, the user needs to only specify the computation graph of the update rule in a decision node of the game, and LiteEFG will automatically distribute the update rule to each decision node and handle the structure of the imperfect-information game.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 11 of its 20 references that are in the map. First posted on arXiv 29 Jul 2024.
Builds on
11 of 20 references.
References · 11
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
- 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
- 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,084
- 2019The Hanabi Challenge: A New Frontier for AI Researchcited by 194
- 2019OpenSpiel: A Framework for Reinforcement Learning in Gamescited by 180
- 2018Solving Imperfect-Information Games via Discounted Regret Minimizationcited by 68
- 2022A Unified Approach to Reinforcement Learning, Quantal Response Equilibria, and Two-Player Zero-Sum Gamescited by 64
- 2020Faster Game Solving via Predictive Blackwell Approachability: Connecting Regret Matching and Mirror Descentcited by 56
- 2021Last-iterate Convergence in Extensive-Form Gamescited by 27
- 2022The Power of Regularization in Solving Extensive-Form Gamescited by 21
- 2022Alternating Mirror Descent for Constrained Min-Max Gamescited by 13
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Citing papers per year: 2025: 1; 2026: 2.
3 papers.
- 2025Scale-Invariant Regret Matching and Online Learning with Optimal Convergence: Bridging Theory and Practice in Zero-Sum Gamescited by 3
- 2026Game of Thought: Robust Information Seeking with Large Language Models Using Game Theorycited by 1
- 2026Decision Making under Imperfect Recall: Algorithms and Benchmarkscited by 0
- 2026Decision Making under Imperfect Recall: Algorithms and Benchmarks16 Feb 2026
- 2026Game of Thought: Robust Information Seeking with Large Language Models Using Game Theory2 Feb 2026
- 2025Scale-Invariant Regret Matching and Online Learning with Optimal Convergence: Bridging Theory and Practice in Zero-Sum Games6 Oct 2025