mlsanityData to 7 Oct 2026

Beat-It: Beat-Synchronized Multi-Condition 3D Dance Generation

arXiv 2407.07554 ↗First posted 10 Jul 2024cs.GR cs.SD eess.AScited by 24

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Abstract (arXiv)

Dance, as an art form, fundamentally hinges on the precise synchronization with musical beats. However, achieving aesthetically pleasing dance sequences from music is challenging, with existing methods often falling short in controllability and beat alignment. To address these shortcomings, this paper introduces Beat-It, a novel framework for beat-specific, key pose-guided dance generation. Unlike prior approaches, Beat-It uniquely integrates explicit beat awareness and key pose guidance, effectively resolving two main issues: the misalignment of generated dance motions with musical beats, and the inability to map key poses to specific beats, critical for practical choreography. Our approach disentangles beat conditions from music using a nearest beat distance representation and employs a hierarchical multi-condition fusion mechanism. This mechanism seamlessly integrates key poses, beats, and music features, mitigating condition conflicts and offering rich, multi-conditioned guidance for dance generation. Additionally, a specially designed beat alignment loss ensures the generated dance movements remain in sync with the designated beats. Extensive experiments confirm Beat-It's superiority over existing state-of-the-art methods in terms of beat alignment and motion controllability.

Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). First posted on arXiv 10 Jul 2024.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 15; 2026: 9.

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  1. 2025Motion Anything: Any to Motion Generationcited by 40
  2. 2025Align Your Rhythm: Generating Highly Aligned Dance Poses with Gating-Enhanced Rhythm-Aware Feature Representationcited by 8
  3. 2025ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Bodycited by 6
  4. 2025DanceChat: Large Language Model-Guided Music-to-Dance Generationcited by 5
  5. 2025PhysiInter: Integrating Physical Mapping for High-Fidelity Human Interaction Generationcited by 4
  6. 2025StableGuard: Towards Unified Copyright Protection and Tamper Localization in Latent Diffusion Modelscited by 4
  7. 2025PAMD: Plausibility-Aware Motion Diffusion Model for Long Dance Generationcited by 3
  8. 2025OmniMotion: Multimodal Motion Generation with Continuous Masked Autoregressioncited by 3
  9. 2025SCJD: Sparse Correlation and Joint Distillation for Efficient 3D Human Pose Estimationcited by 2
  10. 2025EgoMusic-driven Human Dance Motion Estimation with Skeleton Mambacited by 2
  11. 2025Think2Sing: Orchestrating Structured Motion Subtitles for Singing-Driven 3D Head Animationcited by 2
  12. 2025Learning Human Motion with Temporally Conditional Mambacited by 2
12 more
  1. 2025Tempo as the Stable Cue: Hierarchical Mixture of Tempo and Beat Experts for Music to 3D Dance Generationcited by 2
  2. 2026NECromancer: Breathing Life into Skeletons via BVH Animationcited by 2
  3. 2025MotionRAG-Diff: A Retrieval-Augmented Diffusion Framework for Long-Term Music-to-Dance Generationcited by 1
  4. 2026PaperFit: Vision-in-the-Loop Typesetting Optimization for Scientific Documentscited by 1
  5. 2026Wan-Dancer: A Hierarchical Framework for Minute-scale Coherent Music-to-Dance Generationcited by 1
  6. 2026Music-to-Dance Generation via Atomic Movementscited by 1
  7. 2025Action Dubber: Timing Audible Actions via Inflectional Flowcited by 0
  8. 2026Listen to Rhythm, Choose Movements: Autoregressive Multimodal Dance Generation via Diffusion and Mamba with Decoupled Dance Datasetcited by 0
  9. 2026Skeleton2Stage: Reward-Guided Fine-Tuning for Physically Plausible Dance Generationcited by 0
  10. 2026Not Like Transformers: Drop the Beat Representation for Dance Generation with Mamba-Based Diffusion Modelcited by 0
  11. 2026DiscoForcing: A Unified Framework for Real-Time Audio-Driven Character Control with Diffusion Forcingcited by 0
  12. 2026Text Dictates, Music Decorates: Energy-based Attention for Editable Dance Motion Generationcited by 0