mlsanityData to 7 Oct 2026

Value Improved Actor Critic Algorithms

arXiv 2406.01423 ↗First posted 3 Jun 2024cs.LG cs.AIcited by 6

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Abstract (arXiv)

To learn approximately optimal acting policies for decision problems, modern Actor Critic algorithms rely on deep Neural Networks (DNNs) to parameterize the acting policy and greedification operators to iteratively improve it. The reliance on DNNs suggests an improvement that is gradient based, which is per step much less greedy than the improvement possible by greedier operators such as the greedy update used by Q-learning algorithms. On the other hand, slow changes to the policy can also be beneficial for the stability of the learning process, resulting in a tradeoff between greedification and stability. To better address this tradeoff, we propose to decouple the acting policy from the policy evaluated by the critic. This allows the agent to separately improve the critic's policy (e.g. value improvement) with greedier updates while maintaining the slow gradient-based improvement to the parameterized acting policy. We investigate the convergence of this approach using the popular analysis scheme of generalized Policy Iteration in the finite-horizon domain. Empirically, incorporating value-improvement into the popular off-policy actor-critic algorithms TD3 and SAC significantly improves or matches performance over their respective baselines, across different environments from the DeepMind continuous control domain, with negligible compute and implementation cost.

Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 35 of its 62 references that are in the map. First posted on arXiv 3 Jun 2024.

Builds on

35 of 62 references.

References · 35

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
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  3. 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
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23 more
  1. 2018Maximum a Posteriori Policy Optimisationcited by 318
  2. 2021Randomized Ensembled Double Q-Learning: Learning Fast Without a Modelcited by 278
  3. 2021Mastering Atari Games with Limited Datacited by 235
  4. 2017Bridging the Gap Between Value and Policy Based Reinforcement Learningcited by 178
  5. 2017Equivalence Between Policy Gradients and Soft Q-Learningcited by 172
  6. 2015Taming the Noise in Reinforcement Learning via Soft Updatescited by 125
  7. 2024BoNBoN Alignment for Large Language Models and the Sweetness of Best-of-n Samplingcited by 120
  8. 2023Offline RL with No OOD Actions: In-Sample Learning via Implicit Value Regularizationcited by 114
  9. 2023Extreme Q-Learning: MaxEnt RL without Entropycited by 113
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  11. 2023For SALE: State-Action Representation Learning for Deep Reinforcement Learningcited by 73
  12. 2020Monte-Carlo Tree Search as Regularized Policy Optimizationcited by 59
  13. 2021Muesli: Combining Improvements in Policy Optimizationcited by 53
  14. 2020Non-asymptotic Convergence Analysis of Two Time-scale (Natural) Actor-Critic Algorithmscited by 43
  15. 2021Greedification Operators for Policy Optimization: Investigating Forward and Reverse KL Divergencescited by 40
  16. 2023Seizing Serendipity: Exploiting the Value of Past Success in Off-Policy Actor-Criticcited by 20
  17. 2020Convergence Proof for Actor-Critic Methods Applied to PPO and RUDDERcited by 19
  18. 2020An operator view of policy gradient methodscited by 17
  19. 2022Offline Reinforcement Learning with Closed-Form Policy Improvement Operatorscited by 14
  20. 2018Greedy Actor-Critic: A New Conditional Cross-Entropy Method for Policy Improvementcited by 12
  21. 2024Offline-Boosted Actor-Critic: Adaptively Blending Optimal Historical Behaviors in Deep Off-Policy RLcited by 10
  22. 2019On the Convergence of Approximate and Regularized Policy Iteration Schemescited by 2
  23. 2016Non-Deterministic Policy Improvement Stabilizes Approximated Reinforcement Learningcited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 5.

6 papers.