MetaCURL: Non-stationary Concave Utility Reinforcement Learning
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Abstract (arXiv)
We explore online learning in episodic loop-free Markov decision processes on non-stationary environments (changing losses and probability transitions). Our focus is on the Concave Utility Reinforcement Learning problem (CURL), an extension of classical RL for handling convex performance criteria in state-action distributions induced by agent policies. While various machine learning problems can be written as CURL, its non-linearity invalidates traditional Bellman equations. Despite recent solutions to classical CURL, none address non-stationary MDPs. This paper introduces MetaCURL, the first CURL algorithm for non-stationary MDPs. It employs a meta-algorithm running multiple black-box algorithms instances over different intervals, aggregating outputs via a sleeping expert framework. The key hurdle is partial information due to MDP uncertainty. Under partial information on the probability transitions (uncertainty and non-stationarity coming only from external noise, independent of agent state-action pairs), we achieve optimal dynamic regret without prior knowledge of MDP changes. Unlike approaches for RL, MetaCURL handles full adversarial losses, not just stochastic ones. We believe our approach for managing non-stationarity with experts can be of interest to the RL community.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 30 of its 49 references that are in the map. First posted on arXiv 30 May 2024.
Builds on
30 of 49 references.
References · 30
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18 more
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Citing papers per year: 2024: 1; 2025: 1; 2026: 2.
4 papers.
- 2024Convex Markov Games: A New Frontier for Multi-Agent Reinforcement Learningcited by 3
- 2025Online Learning of Whittle Indices for Restless Bandits with Non-Stationary Transition Kernelscited by 1
- 2026Convex Markov Games and Beyond: New Proof of Existence, Characterization and Learning Algorithms for Nash Equilibriacited by 1
- 2026Global Optimality for Constrained Exploration via Penalty Regularizationcited by 0
- 2026Global Optimality for Constrained Exploration via Penalty Regularization30 Apr 2026
- 2026Convex Markov Games and Beyond: New Proof of Existence, Characterization and Learning Algorithms for Nash Equilibria12 Feb 2026
- 2025Online Learning of Whittle Indices for Restless Bandits with Non-Stationary Transition Kernels22 Jun 2025
- 2024Convex Markov Games: A New Frontier for Multi-Agent Reinforcement Learning22 Oct 2024