Generalized conditional gradient and learning in potential mean field games
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Abstract (arXiv)
We investigate the resolution of second-order, potential, and monotone mean field games with the generalized conditional gradient algorithm, an extension of the Frank-Wolfe algorithm. We show that the method is equivalent to the fictitious play method. We establish rates of convergence for the optimality gap, the exploitability, and the distances of the variables to the unique solution of the mean field game, for various choices of stepsizes. In particular, we show that linear convergence can be achieved when the stepsizes are computed by linesearch.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). First posted on arXiv 26 Sep 2022.
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Citing papers per year: 2023: 4; 2024: 1.
5 papers.
- 2023Efficient Model-Based Concave Utility Reinforcement Learning through Greedy Mirror Descentcited by 6
- 2023Primal and Dual Analysis of Entropic Fictitious Play for Finite-sum Problemscited by 4
- 2023Learning Regularized Graphon Mean-Field Games with Unknown Graphonscited by 4
- 2024MetaCURL: Non-stationary Concave Utility Reinforcement Learningcited by 4
- 2023Networked Communication for Decentralised Agents in Mean-Field Gamescited by 0
- 2024MetaCURL: Non-stationary Concave Utility Reinforcement Learning30 May 2024
- 2023Efficient Model-Based Concave Utility Reinforcement Learning through Greedy Mirror Descent30 Nov 2023
- 2023Learning Regularized Graphon Mean-Field Games with Unknown Graphons26 Oct 2023
- 2023Networked Communication for Decentralised Agents in Mean-Field Games5 Jun 2023
- 2023Primal and Dual Analysis of Entropic Fictitious Play for Finite-sum Problems6 Mar 2023