MP3: Movement Primitive-Based (Re-)Planning Policy
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Abstract (arXiv)
We introduce a novel deep reinforcement learning (RL) approach called Movement Primitive-based Planning Policy (MP3). By integrating movement primitives (MPs) into the deep RL framework, MP3 enables the generation of smooth trajectories throughout the whole learning process while effectively learning from sparse and non-Markovian rewards. Additionally, MP3 maintains the capability to adapt to changes in the environment during execution. Although many early successes in robot RL have been achieved by combining RL with MPs, these approaches are often limited to learning single stroke-based motions, lacking the ability to adapt to task variations or adjust motions during execution. Building upon our previous work, which introduced an episode-based RL method for the non-linear adaptation of MP parameters to different task variations, this paper extends the approach to incorporating replanning strategies. This allows adaptation of the MP parameters throughout motion execution, addressing the lack of online motion adaptation in stochastic domains requiring feedback. We compared our approach against state-of-the-art deep RL and RL with MPs methods. The results demonstrated improved performance in sophisticated, sparse reward settings and in domains requiring replanning.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 21 of its 60 references that are in the map. First posted on arXiv 22 Jun 2023.
Builds on
21 of 60 references.
References · 21
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9 more
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Citing papers per year: 2024: 4; 2025: 4.
8 papers.
- 2025BEAST: Efficient Tokenization of B-Splines Encoded Action Sequences for Imitation Learningcited by 27
- 2024TOP-ERL: Transformer-based Off-Policy Episodic Reinforcement Learningcited by 19
- 2025Chunking the Critic: A Transformer-based Soft Actor-Critic with N-Step Returnscited by 16
- 2024Open the Black Box: Step-based Policy Updates for Temporally-Correlated Episodic Reinforcement Learningcited by 12
- 2025IRIS: An Immersive Robot Interaction Systemcited by 2
- 2024Efficient Off-Policy Learning for High-Dimensional Action Spacescited by 1
- 2024Going into Orbit: Massively Parallelizing Episodic Reinforcement Learningcited by 0
- 2025MoRe-ERL: Learning Motion Residuals using Episodic Reinforcement Learningcited by 0
- 2025MoRe-ERL: Learning Motion Residuals using Episodic Reinforcement Learning2 Aug 2025
- 2025BEAST: Efficient Tokenization of B-Splines Encoded Action Sequences for Imitation Learning6 Jun 2025
- 2025Chunking the Critic: A Transformer-based Soft Actor-Critic with N-Step Returns5 Mar 2025
- 2025IRIS: An Immersive Robot Interaction System5 Feb 2025
- 2024TOP-ERL: Transformer-based Off-Policy Episodic Reinforcement Learning12 Oct 2024
- 2024Going into Orbit: Massively Parallelizing Episodic Reinforcement Learning19 May 2024
- 2024Efficient Off-Policy Learning for High-Dimensional Action Spaces7 Mar 2024
- 2024Open the Black Box: Step-based Policy Updates for Temporally-Correlated Episodic Reinforcement Learning21 Jan 2024