Look Once to Hear: Target Speech Hearing with Noisy Examples
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Abstract (arXiv)
In crowded settings, the human brain can focus on speech from a target speaker, given prior knowledge of how they sound. We introduce a novel intelligent hearable system that achieves this capability, enabling target speech hearing to ignore all interfering speech and noise, but the target speaker. A naive approach is to require a clean speech example to enroll the target speaker. This is however not well aligned with the hearable application domain since obtaining a clean example is challenging in real world scenarios, creating a unique user interface problem. We present the first enrollment interface where the wearer looks at the target speaker for a few seconds to capture a single, short, highly noisy, binaural example of the target speaker. This noisy example is used for enrollment and subsequent speech extraction in the presence of interfering speakers and noise. Our system achieves a signal quality improvement of 7.01 dB using less than 5 seconds of noisy enrollment audio and can process 8 ms of audio chunks in 6.24 ms on an embedded CPU. Our user studies demonstrate generalization to real-world static and mobile speakers in previously unseen indoor and outdoor multipath environments. Finally, our enrollment interface for noisy examples does not cause performance degradation compared to clean examples, while being convenient and user-friendly. Taking a step back, this paper takes an important step towards enhancing the human auditory perception with artificial intelligence. We provide code and data at: https://github.com/vb000/LookOnceToHear.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 39 of its 73 references that are in the map. First posted on arXiv 10 May 2024.
Builds on
39 of 73 references.
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27 more
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Built on by
Citing papers per year: 2024: 2; 2025: 7; 2026: 2.
11 papers.
- 2024Knowledge boosting during low-latency inferencecited by 4
- 2024Target conversation extraction: Source separation using turn-taking dynamicscited by 4
- 2025Spatial Speech Translation: Translating Across Space With Binaural Hearablescited by 3
- 2025TS-SUPERB: A Target Speech Processing Benchmark for Speech Self-Supervised Learning Modelscited by 3
- 2025Neural Speech Extraction with Human Feedbackcited by 2
- 2025Target Speaker Extraction through Comparing Noisy Positive and Negative Audio Enrollmentscited by 1
- 2025SonicSieve: Bringing Directional Speech Extraction to Smartphones Using Acoustic Microstructurescited by 1
- 2025TF-MLPNet: Tiny Real-Time Neural Speech Separationcited by 1
- 2025Proactive Hearing Assistants that Isolate Egocentric Conversationscited by 1
- 2026MoXaRt: Audio-Visual Object-Guided Sound Interaction for XRcited by 1
- 2026Fine-grained Soundscape Control for Augmented Hearingcited by 0
- 2026MoXaRt: Audio-Visual Object-Guided Sound Interaction for XR11 Mar 2026
- 2026Fine-grained Soundscape Control for Augmented Hearing28 Feb 2026
- 2025Proactive Hearing Assistants that Isolate Egocentric Conversations14 Nov 2025
- 2025TF-MLPNet: Tiny Real-Time Neural Speech Separation5 Aug 2025
- 2025Neural Speech Extraction with Human Feedback5 Aug 2025
- 2025TS-SUPERB: A Target Speech Processing Benchmark for Speech Self-Supervised Learning Models10 May 2025
- 2025Spatial Speech Translation: Translating Across Space With Binaural Hearables25 Apr 2025
- 2025SonicSieve: Bringing Directional Speech Extraction to Smartphones Using Acoustic Microstructures15 Apr 2025
- 2025Target Speaker Extraction through Comparing Noisy Positive and Negative Audio Enrollments23 Feb 2025
- 2024Target conversation extraction: Source separation using turn-taking dynamics15 Jul 2024
- 2024Knowledge boosting during low-latency inference9 Jul 2024