Playing Games with your PET: Extending the Partial Exploration Tool to Stochastic Games
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Abstract (arXiv)
We present version 2.0 of the Partial Exploration Tool (PET), a tool for verification of probabilistic systems. We extend the previous version by adding support for stochastic games, based on a recent unified framework for sound value iteration algorithms. Thereby, PET2 is the first tool implementing a sound and efficient approach for solving stochastic games with objectives of the type reachability/safety and mean payoff. We complement this approach by developing and implementing a partial-exploration based variant for all three objectives. Our experimental evaluation shows that PET2 offers the most efficient partial-exploration based algorithm and is the most viable tool on SGs, even outperforming unsound tools.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 15 of its 47 references that are in the map. First posted on arXiv 6 May 2024.
Builds on
15 of 47 references.
References · 15
- 2020The Probabilistic Model Checker Stormcited by 66
- 2014Verification of Markov Decision Processes using Learning Algorithmscited by 39
- 2021TEMPEST -- Synthesis Tool for Reactive Systems and Shields in Probabilistic Environmentscited by 13
- 2023A Practitioner's Guide to MDP Model Checking Algorithmscited by 10
- 2018Value Iteration for Simple Stochastic Games: Stopping Criterion and Learning Algorithmcited by 8
- 2019Optimistic Value Iterationcited by 8
- 2017Value Iteration for Long-run Average Reward in Markov Decision Processescited by 7
- 2020Comparison of Algorithms for Simple Stochastic Games (Full Version)cited by 5
- 2019Of Cores: A Partial-Exploration Framework for Markov Decision Processescited by 4
- 2022PAC Statistical Model Checking of Mean Payoff in Discrete- and Continuous-Time MDPcited by 4
- 2023Stopping Criteria for Value Iteration on Stochastic Games with Quantitative Objectivescited by 3
- 2017On Strong Determinacy of Countable Stochastic Gamescited by 2
Built on by
Citing papers per year: 2024: 1; 2025: 1; 2026: 2.
4 papers.
- 2024Solving Robust Markov Decision Processes: Generic, Reliable, Efficientcited by 11
- 2025SemML: Enhancing Automata-Theoretic LTL Synthesis with Machine Learningcited by 6
- 2026Easy-to-Use Shielding for Reinforcement Learningcited by 1
- 2026dtControl2+varepsilon: Trading Optimality for Explainability in MDPs via Decision Treescited by 0
- 2026dtControl2+varepsilon: Trading Optimality for Explainability in MDPs via Decision Trees28 Jul 2026
- 2026Easy-to-Use Shielding for Reinforcement Learning2 Jun 2026
- 2025SemML: Enhancing Automata-Theoretic LTL Synthesis with Machine Learning29 Jan 2025
- 2024Solving Robust Markov Decision Processes: Generic, Reliable, Efficient13 Dec 2024