mlsanityData to 7 Oct 2026

Re-Thinking Inverse Graphics With Large Language Models

arXiv 2404.15228 ↗First posted 23 Apr 2024cs.CV cs.CLcited by 20

On the map: LLM reasoning → Multimodal reasoning

Abstract (arXiv)

Inverse graphics -- the task of inverting an image into physical variables that, when rendered, enable reproduction of the observed scene -- is a fundamental challenge in computer vision and graphics. Successfully disentangling an image into its constituent elements, such as the shape, color, and material properties of the objects of the 3D scene that produced it, requires a comprehensive understanding of the environment. This complexity limits the ability of existing carefully engineered approaches to generalize across domains. Inspired by the zero-shot ability of large language models (LLMs) to generalize to novel contexts, we investigate the possibility of leveraging the broad world knowledge encoded in such models to solve inverse-graphics problems. To this end, we propose the Inverse-Graphics Large Language Model (IG-LLM), an inverse-graphics framework centered around an LLM, that autoregressively decodes a visual embedding into a structured, compositional 3D-scene representation. We incorporate a frozen pre-trained visual encoder and a continuous numeric head to enable end-to-end training. Through our investigation, we demonstrate the potential of LLMs to facilitate inverse graphics through next-token prediction, without the application of image-space supervision. Our analysis enables new possibilities for precise spatial reasoning about images that exploit the visual knowledge of LLMs. We release our code and data at https://ig-llm.is.tue.mpg.de/ to ensure the reproducibility of our investigation and to facilitate future research.

Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). Placed in Multimodal reasoning, one of 17 directions in LLM reasoning. Builds on 4 of its 137 references that are in the map. First posted on arXiv 23 Apr 2024.

Builds on

4 of 137 references.

References · 4

  1. 2023GPT-4 Technical Reportcited by 18,132
  2. 2023MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Modelscited by 2,689
  3. 2023Building Cooperative Embodied Agents Modularly with Large Language Modelscited by 231
  4. 20233D-GPT: Procedural 3D Modeling with Large Language Modelscited by 91

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 7; 2025: 5; 2026: 8.

20 papers.

Sort:

By area:

  1. 2024Chat2SVG: Vector Graphics Generation with Large Language Models and Image Diffusion Modelscited by 36
  2. 2024Can Large Language Models Understand Symbolic Graphics Programs?cited by 32
  3. 2025FirePlace: Geometric Refinements of LLM Common Sense Reasoning for 3D Object Placementcited by 24
  4. 2024ChatGarment: Garment Estimation, Generation and Editing via Large Language Modelscited by 22
  5. 2025TikZero: Zero-Shot Text-Guided Graphics Program Synthesiscited by 21
  6. 2024GRS: Generating Robotic Simulation Tasks from Real-World Imagescited by 13
  7. 2024Reconstructing Animals and the Wildcited by 7
  8. 2024DI-PCG: Diffusion-based Efficient Inverse Procedural Content Generation for High-quality 3D Asset Creationcited by 7
  9. 2026BrickNet: Graph-Backed Generative Brick Assemblycited by 5
  10. 2026LychSim: A Controllable and Interactive Simulation Framework for Vision Researchcited by 3
  11. 2024ZebraPose: Zebra Detection and Pose Estimation using only Synthetic Datacited by 2
  12. 2025RLS3: RL-Based Synthetic Sample Selection to Enhance Spatial Reasoning in Vision-Language Models for Indoor Autonomous Perceptioncited by 2
8 more
  1. 2025MultiMat: Multimodal Program Synthesis for Procedural Materials using Large Multimodal Modelscited by 1
  2. 2025QE-Catalytic: A Graph-Language Multimodal Base Model for Relaxed-Energy Prediction in Catalytic Adsorptioncited by 1
  3. 2026Symbolic Grounding Reveals Representational Bottlenecks in Abstract Visual Reasoningcited by 1
  4. 2026Deltaynamics: Language-Based Representation for Inferring Rigid-Body Dynamics From Videoscited by 1
  5. 2026FoldingAgent: Inferring Parametric Origami Procedures from Demonstration Videoscited by 0
  6. 20263DHarnessBench: Probing Agentic 3D-to-Code Capabilities of Frontier Vision-Language Modelscited by 0
  7. 2026AgentSTAR: Agentic Shape Tracking and Reconstruction from Monocular Videoscited by 0
  8. 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstructioncited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026Thinking in Blender: Staged Executable Inverse Graphics with Vision-Language Models
  2. 2025IR3D-Bench: Evaluating Vision-Language Model Scene Understanding as Agentic Inverse Rendering
  3. 2025MIMIC: Multimodal Inversion for Model Interpretation and Conceptualization
  4. 2025LangScene-X: Reconstruct Generalizable 3D Language-Embedded Scenes with TriMap Video Diffusion
  5. 2023Leveraging Large Language Models for Scalable Vector Graphics-Driven Image Understanding
  6. 2024Better Language Models Exhibit Higher Visual Alignment
  7. 2025Advancing Multimodal LLMs by Large-Scale 3D Visual Instruction Dataset Generation
  8. 2026Vision-as-Inverse-Graphics Agent via Interleaved Multimodal Reasoning