3D Multi-frame Fusion for Video Stabilization
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Abstract (arXiv)
In this paper, we present RStab, a novel framework for video stabilization that integrates 3D multi-frame fusion through volume rendering. Departing from conventional methods, we introduce a 3D multi-frame perspective to generate stabilized images, addressing the challenge of full-frame generation while preserving structure. The core of our approach lies in Stabilized Rendering (SR), a volume rendering module, which extends beyond the image fusion by incorporating feature fusion. The core of our RStab framework lies in Stabilized Rendering (SR), a volume rendering module, fusing multi-frame information in 3D space. Specifically, SR involves warping features and colors from multiple frames by projection, fusing them into descriptors to render the stabilized image. However, the precision of warped information depends on the projection accuracy, a factor significantly influenced by dynamic regions. In response, we introduce the Adaptive Ray Range (ARR) module to integrate depth priors, adaptively defining the sampling range for the projection process. Additionally, we propose Color Correction (CC) assisting geometric constraints with optical flow for accurate color aggregation. Thanks to the three modules, our RStab demonstrates superior performance compared with previous stabilizers in the field of view (FOV), image quality, and video stability across various datasets.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 20 of its 43 references that are in the map. First posted on arXiv 19 Apr 2024.
Builds on
20 of 43 references.
References · 20
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- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
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- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2020Softmax Splatting for Video Frame Interpolationcited by 276
- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
8 more
- 2020GRF: Learning a General Radiance Field for 3D Representation and Renderingcited by 183
- 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
- 2023Progressively Optimized Local Radiance Fields for Robust View Synthesiscited by 103
- 2019Deep Iterative Frame Interpolation for Full-frame Video Stabilizationcited by 23
- 2021Hybrid Neural Fusion for Full-frame Video Stabilizationcited by 21
- 2020DUT: Learning Video Stabilization by Simply Watching Unstable Videoscited by 16
- 2021Deep Online Fused Video Stabilizationcited by 11
- 2023Fast Full-frame Video Stabilization with Iterative Optimizationcited by 8
Built on by
Citing papers per year: 2024: 1; 2025: 4; 2026: 2.
7 papers.
- 2024Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Videocited by 20
- 2025GaVS: 3D-Grounded Video Stabilization via Temporally-Consistent Local Reconstruction and Renderingcited by 5
- 2025Generative Photographic Control for Scene-Consistent Video Cinematic Editingcited by 3
- 2025Harnessing Meta-Learning for Controllable Full-Frame Video Stabilizationcited by 2
- 2025Beyond Wide-Angle Images: Structure-to-Detail Video Portrait Correction via Unsupervised Spatiotemporal Adaptationcited by 0
- 2026No Labels, No Look-Ahead: Unsupervised Online Video Stabilization with Classical Priorscited by 0
- 2026VS3R: Robust Full-frame Video Stabilization via Deep 3D Reconstructioncited by 0
- 2026VS3R: Robust Full-frame Video Stabilization via Deep 3D Reconstruction6 Mar 2026
- 2026No Labels, No Look-Ahead: Unsupervised Online Video Stabilization with Classical Priors26 Feb 2026
- 2025Generative Photographic Control for Scene-Consistent Video Cinematic Editing17 Nov 2025
- 2025Harnessing Meta-Learning for Controllable Full-Frame Video Stabilization26 Aug 2025
- 2025GaVS: 3D-Grounded Video Stabilization via Temporally-Consistent Local Reconstruction and Rendering30 Jun 2025
- 2025Beyond Wide-Angle Images: Structure-to-Detail Video Portrait Correction via Unsupervised Spatiotemporal Adaptation1 Apr 2025
- 2024Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video9 Dec 2024