mlsanityData to 7 Oct 2026

Towards Principled Representation Learning from Videos for Reinforcement Learning

arXiv 2403.13765 ↗First posted 20 Mar 2024cs.LG cs.AI cs.CVcited by 10

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Abstract (arXiv)

We study pre-training representations for decision-making using video data, which is abundantly available for tasks such as game agents and software testing. Even though significant empirical advances have been made on this problem, a theoretical understanding remains absent. We initiate the theoretical investigation into principled approaches for representation learning and focus on learning the latent state representations of the underlying MDP using video data. We study two types of settings: one where there is iid noise in the observation, and a more challenging setting where there is also the presence of exogenous noise, which is non-iid noise that is temporally correlated, such as the motion of people or cars in the background. We study three commonly used approaches: autoencoding, temporal contrastive learning, and forward modeling. We prove upper bounds for temporal contrastive learning and forward modeling in the presence of only iid noise. We show that these approaches can learn the latent state and use it to do efficient downstream RL with polynomial sample complexity. When exogenous noise is also present, we establish a lower bound result showing that the sample complexity of learning from video data can be exponentially worse than learning from action-labeled trajectory data. This partially explains why reinforcement learning with video pre-training is hard. We evaluate these representational learning methods in two visual domains, yielding results that are consistent with our theoretical findings.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 34 of its 46 references that are in the map. First posted on arXiv 20 Mar 2024.

Builds on

34 of 46 references.

References · 34

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22 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 5; 2026: 5.

10 papers.