Offline Action-Free Learning of Ex-BMDPs by Comparing Diverse Datasets
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Abstract (arXiv)
While sequential decision-making environments often involve high-dimensional observations, not all features of these observations are relevant for control. In particular, the observation space may capture factors of the environment which are not controllable by the agent, but which add complexity to the observation space. The need to ignore these "noise" features in order to operate in a tractably-small state space poses a challenge for efficient policy learning. Due to the abundance of video data available in many such environments, task-independent representation learning from action-free offline data offers an attractive solution. However, recent work has highlighted theoretical limitations in action-free learning under the Exogenous Block MDP (Ex-BMDP) model, where temporally-correlated noise features are present in the observations. To address these limitations, we identify a realistic setting where representation learning in Ex-BMDPs becomes tractable: when action-free video data from multiple agents with differing policies are available. Concretely, this paper introduces CRAFT (Comparison-based Representations from Action-Free Trajectories), a sample-efficient algorithm leveraging differences in controllable feature dynamics across agents to learn representations. We provide theoretical guarantees for CRAFT's performance and demonstrate its feasibility on a toy example, offering a foundation for practical methods in similar settings.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 21 of its 23 references that are in the map. First posted on arXiv 26 Mar 2025.
Builds on
21 of 23 references.
References · 21
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- 2023HIQL: Offline Goal-Conditioned RL with Latent States as Actionscited by 141
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- 2018Imitating Latent Policies from Observationcited by 101
- 2020Reinforcement Learning with Videos: Combining Offline Observations with Interactioncited by 82
9 more
- 2023Reinforcement Learning from Passive Data via Latent Intentionscited by 68
- 2021Playable Video Generationcited by 64
- 2022A Policy-Guided Imitation Approach for Offline Reinforcement Learningcited by 59
- 2022Guaranteed Discovery of Control-Endogenous Latent States with Multi-Step Inverse Modelscited by 45
- 2022Semi-Supervised Offline Reinforcement Learning with Action-Free Trajectoriescited by 28
- 2022Agent-Controller Representations: Principled Offline RL with Rich Exogenous Informationcited by 16
- 2024The Power of Resets in Online Reinforcement Learningcited by 14
- 2024Multistep Inverse Is Not All You Needcited by 11
- 2024Towards Principled Representation Learning from Videos for Reinforcement Learningcited by 10
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Citing papers per year: 2026: 2.
2 papers.