Generalized Principal-Agent Problem with a Learning Agent
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Abstract (arXiv)
In classic principal-agent problems such as Stackelberg games, contract design, and Bayesian persuasion, the agent best responds to the principal's committed strategy. We study repeated generalized principal-agent problems under the assumption that the principal does not have commitment power and the agent uses algorithms to learn to respond to the principal. We reduce this problem to a one-shot problem where the agent approximately best responds, and prove that: (1) If the agent uses contextual no-regret learning algorithms with regret Reg(T), then the principal can guarantee utility at least U^* - Thetabig(√tfracReg(T)Tbig), where U^* is the principal's optimal utility in the classic model with a best-responding agent. (2) If the agent uses contextual no-swap-regret learning algorithms with swap-regret SReg(T), then the principal cannot obtain utility more than U^* + O(fracSReg(T)T). (3) In addition, if the agent uses mean-based learning algorithms (which can be no-regret but not no-swap-regret), then the principal can sometimes do significantly better than U^*. These results not only refine previous works on Stackelberg games and contract design, but also lead to new results for Bayesian persuasion with a learning agent and all generalized principal-agent problems where the agent does not have private information.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 22 of its 59 references that are in the map. First posted on arXiv 15 Feb 2024.
Builds on
22 of 59 references.
References · 22
- 2019Strategizing against No-regret Learnerscited by 50
- 2017Selling to a No-Regret Buyercited by 43
- 2022Strategizing against Learners in Bayesian Gamescited by 34
- 2015Econometrics for Learning Agentscited by 23
- 2024Contracting with a Learning Agentcited by 23
- 2023Selling to Multiple No-Regret Buyerscited by 19
- 2020Mechanisms for a No-Regret Agent: Beyond the Common Priorcited by 18
- 2022Sequential Information Design: Markov Persuasion Process and Its Efficient Reinforcement Learningcited by 18
- 2024Pareto-Optimal Algorithms for Learning in Gamescited by 16
- 2021Learning to Persuade on the Fly: Robustness Against Ignorancecited by 12
- 2023Efficient Prior-Free Mechanisms for No-Regret Agentscited by 11
- 2023Information Design in Multi-Agent Reinforcement Learningcited by 9
10 more
- 2024Markov Persuasion Processes: Learning to Persuade from Scratchcited by 8
- 2024Strategizing against No-Regret Learners in First-Price Auctionscited by 8
- 2023Robust Stackelberg Equilibriacited by 7
- 2024Strategically-Robust Learning Algorithms for Bidding in First-Price Auctionscited by 7
- 2022Rationality-Robust Information Design: Bayesian Persuasion under Quantal Responsecited by 6
- 2021Regret-Minimizing Bayesian Persuasioncited by 5
- 2022Generalized Principal-Agency: Contracts, Information, Games and Beyondcited by 4
- 2022No-Regret Bayesian Recommendation to Homogeneous Userscited by 3
- 2024Computational Aspects of Bayesian Persuasion under Approximate Best Responsecited by 3
- 2022Persuading Risk-Conscious Agents: A Geometric Approachcited by 2
Built on by
Citing papers per year: 2024: 1; 2025: 1; 2026: 4.
6 papers.
- 2024Principal-Agent Bandit Games with Self-Interested and Exploratory Learning Agentscited by 2
- 2026From No-Regret to Strategically Robust Learning in Repeated Auctionscited by 2
- 2025Bayesian Decision Making around Expertscited by 0
- 2026Is Online Linear Optimization Sufficient for Strategic Robustness?cited by 0
- 2026No Coin Left Behind: Maximizing Strategic Surplus Against No-Regret Dynamicscited by 0
- 2026Mean-based algorithms: A lower bound and regretcited by 0
- 2026Mean-based algorithms: A lower bound and regret3 Jun 2026
- 2026No Coin Left Behind: Maximizing Strategic Surplus Against No-Regret Dynamics6 Apr 2026
- 2026Is Online Linear Optimization Sufficient for Strategic Robustness?12 Feb 2026
- 2026From No-Regret to Strategically Robust Learning in Repeated Auctions7 Jan 2026
- 2025Bayesian Decision Making around Experts9 Oct 2025
- 2024Principal-Agent Bandit Games with Self-Interested and Exploratory Learning Agents20 Dec 2024