Can LLMs Replace Economic Choice Prediction Labs? The Case of Language-based Persuasion Games
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Abstract (arXiv)
Human choice prediction in economic contexts is crucial for applications in marketing, finance, public policy, and more. This task, however, is often constrained by the difficulties in acquiring human choice data. With most experimental economics studies focusing on simple choice settings, the AI community has explored whether LLMs can substitute for humans in these predictions and examined more complex experimental economics settings. However, a key question remains: can LLMs generate training data for human choice prediction? We explore this in language-based persuasion games, a complex economic setting involving natural language in strategic interactions. Our experiments show that models trained on LLM-generated data can effectively predict human behavior in these games and even outperform models trained on actual human data. Beyond data generation, we investigate the dual role of LLMs as both data generators and predictors, introducing a comprehensive empirical study on the effectiveness of utilizing LLMs for data generation, human choice prediction, or both. We then utilize our choice prediction framework to analyze how strategic factors shape decision-making, showing that interaction history (rather than linguistic sentiment alone) plays a key role in predicting human decision-making in repeated interactions. Particularly, when LLMs capture history-dependent decision patterns similarly to humans, their predictive success improves substantially. Finally, we demonstrate the robustness of our findings across alternative persuasion-game settings, highlighting the broader potential of using LLM-generated data to model human decision-making.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 34 of its 76 references that are in the map. First posted on arXiv 30 Jan 2024.
Builds on
34 of 76 references.
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Built on by
Citing papers per year: 2024: 2; 2025: 5; 2026: 5.
12 papers.
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- 2025Using Reinforcement Learning to Train Large Language Models to Explain Human Decisionscited by 9
- 2024Can Large Language Models Replace Human Subjects? A Large-Scale Replication of Scenario-Based Experiments in Psychology and Managementcited by 5
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- 2025LLM Agents Display Human Biases but Exhibit Distinct Learning Patternscited by 3
- 2026MALLES: A Multi-agent LLMs-based Economic Sandbox with Consumer Preference Alignmentcited by 2
- 2026MulTaBench: Benchmarking Multimodal Tabular Learning with Text and Imagecited by 2
- 2025CSP: A Simulator For Multi-Agent Ranking Competitionscited by 1
- 2026Sequential LLM Release Facilitates Manipulation in Regulated Marketscited by 1
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- 2026Predicting Decisions of AI Agents from Limited Interaction through Text-Tabular Modelingcited by 0
- 2026Predicting Decisions of AI Agents from Limited Interaction through Text-Tabular Modeling12 May 2026
- 2026MulTaBench: Benchmarking Multimodal Tabular Learning with Text and Image11 May 2026
- 2026MALLES: A Multi-agent LLMs-based Economic Sandbox with Consumer Preference Alignment18 Mar 2026
- 2026Alignment Makes Language Models Normative, Not Descriptive17 Mar 2026
- 2026Sequential LLM Release Facilitates Manipulation in Regulated Markets16 Jan 2026
- 2025Magentic Marketplace: An Open-Source Environment for Studying Agentic Markets27 Oct 2025
- 2025RLRF: Competitive Search Agent Design via Reinforcement Learning from Ranker Feedback5 Oct 2025
- 2025Using Reinforcement Learning to Train Large Language Models to Explain Human Decisions16 May 2025
- 2025LLM Agents Display Human Biases but Exhibit Distinct Learning Patterns13 Mar 2025
- 2025CSP: A Simulator For Multi-Agent Ranking Competitions16 Feb 2025
- 2024GLEE: A Unified Framework and Benchmark for Language-based Economic Environments7 Oct 2024
- 2024Can Large Language Models Replace Human Subjects? A Large-Scale Replication of Scenario-Based Experiments in Psychology and Management29 Aug 2024
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