mlsanityData to 14 Oct 2026

Survey of 3D Human Body Pose and Shape Estimation Methods for Contemporary Dance Applications

arXiv 2401.02383 ↗First posted 4 Jan 2024cs.CV cs.AIcited by 0

Not on the map. Why?

Abstract (arXiv)

3D human body shape and pose estimation from RGB images is a challenging problem with potential applications in augmented/virtual reality, healthcare and fitness technology and virtual retail. Recent solutions have focused on three types of inputs: i) single images, ii) multi-view images and iii) videos. In this study, we surveyed and compared 3D body shape and pose estimation methods for contemporary dance and performing arts, with a special focus on human body pose and dressing, camera viewpoint, illumination conditions and background conditions. We demonstrated that multi-frame methods, such as PHALP, provide better results than single-frame method for pose estimation when dancers are performing contemporary dances.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 8 of its 14 references that are in the map. First posted on arXiv 4 Jan 2024.

Builds on

8 of 14 references.

References · 8

  1. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  2. 2017End-to-end Recovery of Human Shape and Posecited by 885
  3. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
  4. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  5. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
  6. 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
  7. 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
  8. 2021Multi-Instance Pose Networks: Rethinking Top-Down Pose Estimationcited by 30

Built on by

Not cited yet.