mlsanityData to 14 Oct 2026

In-Hand 3D Object Reconstruction from a Monocular RGB Video

arXiv 2312.16425 ↗First posted 27 Dec 2023cs.CVcited by 4

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Abstract (arXiv)

Our work aims to reconstruct a 3D object that is held and rotated by a hand in front of a static RGB camera. Previous methods that use implicit neural representations to recover the geometry of a generic hand-held object from multi-view images achieved compelling results in the visible part of the object. However, these methods falter in accurately capturing the shape within the hand-object contact region due to occlusion. In this paper, we propose a novel method that deals with surface reconstruction under occlusion by incorporating priors of 2D occlusion elucidation and physical contact constraints. For the former, we introduce an object amodal completion network to infer the 2D complete mask of objects under occlusion. To ensure the accuracy and view consistency of the predicted 2D amodal masks, we devise a joint optimization method for both amodal mask refinement and 3D reconstruction. For the latter, we impose penetration and attraction constraints on the local geometry in contact regions. We evaluate our approach on HO3D and HOD datasets and demonstrate that it outperforms the state-of-the-art methods in terms of reconstruction surface quality, with an improvement of 52% on HO3D and 20% on HOD. Project webpage: https://east-j.github.io/ihor.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 29 of its 42 references that are in the map. First posted on arXiv 27 Dec 2023.

Builds on

29 of 42 references.

References · 29

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17 more
  1. 2019Learning joint reconstruction of hands and manipulated objectscited by 378
  2. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 179
  3. 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 148
  4. 2020Reconstructing Hand-Object Interactions in the Wildcited by 144
  5. 2020Self-Supervised Scene De-occlusioncited by 96
  6. 2022HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Networkcited by 96
  7. 2022What's in your hands? 3D Reconstruction of Generic Objects in Handscited by 90
  8. 2023Rotating without Seeing: Towards In-hand Dexterity through Touchcited by 84
  9. 2021ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesiscited by 76
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  11. 2021Towards unconstrained joint hand-object reconstruction from RGB videoscited by 58
  12. 2022Reconstructing Hand-Held Objects from Monocular Videocited by 35
  13. 2021Human De-occlusion: Invisible Perception and Recovery for Humanscited by 31
  14. 2022In-Hand 3D Object Scanning from an RGB Sequencecited by 27
  15. 2022Tracking and Reconstructing Hand Object Interactions from Point Cloud Sequences in the Wildcited by 17
  16. 2021HandTailor: Towards High-Precision Monocular 3D Hand Recoverycited by 15
  17. 2020"What's This?" -- Learning to Segment Unknown Objects from Manipulation Sequencescited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 3.

4 papers.