mlsanityData to 7 Oct 2026

Living Scenes: Multi-object Relocalization and Reconstruction in Changing 3D Environments

arXiv 2312.09138 ↗First posted 14 Dec 2023cs.CVcited by 15

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Abstract (arXiv)

Research into dynamic 3D scene understanding has primarily focused on short-term change tracking from dense observations, while little attention has been paid to long-term changes with sparse observations. We address this gap with MoRE, a novel approach for multi-object relocalization and reconstruction in evolving environments. We view these environments as "living scenes" and consider the problem of transforming scans taken at different points in time into a 3D reconstruction of the object instances, whose accuracy and completeness increase over time. At the core of our method lies an SE(3)-equivariant representation in a single encoder-decoder network, trained on synthetic data. This representation enables us to seamlessly tackle instance matching, registration, and reconstruction. We also introduce a joint optimization algorithm that facilitates the accumulation of point clouds originating from the same instance across multiple scans taken at different points in time. We validate our method on synthetic and real-world data and demonstrate state-of-the-art performance in both end-to-end performance and individual subtasks.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 61 of its 87 references that are in the map. First posted on arXiv 14 Dec 2023.

Builds on

61 of 87 references.

References · 61

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38 more
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  38. 2021Mending Neural Implicit Modeling for 3D Vehicle Reconstruction in the Wildcited by 19

50 most cited of 61 All 61 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 9; 2026: 5.

15 papers.

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