mlsanityData to 7 Oct 2026

VN-Transformer: Rotation-Equivariant Attention for Vector Neurons

arXiv 2206.04176 ↗First posted 8 Jun 2022cs.CV cs.LG cs.ROcited by 26

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Abstract (arXiv)

Rotation equivariance is a desirable property in many practical applications such as motion forecasting and 3D perception, where it can offer benefits like sample efficiency, better generalization, and robustness to input perturbations. Vector Neurons (VN) is a recently developed framework offering a simple yet effective approach for deriving rotation-equivariant analogs of standard machine learning operations by extending one-dimensional scalar neurons to three-dimensional "vector neurons." We introduce a novel "VN-Transformer" architecture to address several shortcomings of the current VN models. Our contributions are: (i) we derive a rotation-equivariant attention mechanism which eliminates the need for the heavy feature preprocessing required by the original Vector Neurons models; (ii) we extend the VN framework to support non-spatial attributes, expanding the applicability of these models to real-world datasets; (iii) we derive a rotation-equivariant mechanism for multi-scale reduction of point-cloud resolution, greatly speeding up inference and training; (iv) we show that small tradeoffs in equivariance (ε-approximate equivariance) can be used to obtain large improvements in numerical stability and training robustness on accelerated hardware, and we bound the propagation of equivariance violations in our models. Finally, we apply our VN-Transformer to 3D shape classification and motion forecasting with compelling results.

Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). Builds on 33 of its 43 references that are in the map. First posted on arXiv 8 Jun 2022.

Builds on

33 of 43 references.

References · 33

  1. 2017Attention Is All You Needcited by 59,932
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  5. 2016Layer Normalizationcited by 5,579
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  10. 2018PointPillars: Fast Encoders for Object Detection from Point Cloudscited by 1,707
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21 more
  1. 2017VoxelNet: End-to-End Learning for Point Cloud Based 3D Object Detectioncited by 1,323
  2. 2016Group Equivariant Convolutional Networkscited by 1,154
  3. 2021Geometric Deep Learning: Grids, Groups, Graphs, Geodesics, and Gaugescited by 1,131
  4. 2021Transformers in Vision: A Surveycited by 1,009
  5. 2018Tensor field networks: Rotation- and translation-equivariant neural networks for 3D point cloudscited by 735
  6. 2017Frustum PointNets for 3D Object Detection from RGB-D Datacited by 640
  7. 2021Perceiver IO: A General Architecture for Structured Inputs & Outputscited by 616
  8. 2020SE(3)-Transformers: 3D Roto-Translation Equivariant Attention Networkscited by 602
  9. 2021Large Scale Interactive Motion Forecasting for Autonomous Driving : The Waymo Open Motion Datasetcited by 532
  10. 2018Rotation Equivariant CNNs for Digital Pathologycited by 420
  11. 2019PIXOR: Real-time 3D Object Detection from Point Cloudscited by 358
  12. 2021Vector Neurons: A General Framework for SO(3)-Equivariant Networkscited by 304
  13. 2016Harmonic Networks: Deep Translation and Rotation Equivariancecited by 293
  14. 2016Rotation equivariant vector field networkscited by 98
  15. 2022Approximately Equivariant Networks for Imperfectly Symmetric Dynamicscited by 95
  16. 2017Polar Transformer Networkscited by 81
  17. 2019Rotation Invariant Convolutions for 3D Point Clouds Deep Learningcited by 80
  18. 2021Residual Pathway Priors for Soft Equivariance Constraintscited by 74
  19. 2018CubeNet: Equivariance to 3D Rotation and Translationcited by 59
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 8; 2024: 4; 2025: 7; 2026: 7.

26 papers.

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  1. 2023EquivAct: SIM(3)-Equivariant Visuomotor Policies beyond Rigid Object Manipulationcited by 37
  2. 2023EquiDiff: A Conditional Equivariant Diffusion Model For Trajectory Predictioncited by 21
  3. 2023Banana: Banach Fixed-Point Network for Pointcloud Segmentation with Inter-Part Equivariancecited by 19
  4. 2023EFEM: Equivariant Neural Field Expectation Maximization for 3D Object Segmentation Without Scene Supervisioncited by 18
  5. 2023Regularizing Towards Soft Equivariance Under Mixed Symmetriescited by 16
  6. 2023Living Scenes: Multi-object Relocalization and Reconstruction in Changing 3D Environmentscited by 15
  7. 2023Single Mesh Diffusion Models with Field Latents for Texture Generationcited by 11
  8. 2025Attention on the Spherecited by 9
  9. 2025Platonic Transformers: A Solid Choice For Equivariancecited by 9
  10. 2024SE(3) Equivariant Ray Embeddings for Implicit Multi-View Depth Estimationcited by 6
  11. 2025Geometric Hyena Networks for Large-scale Equivariant Learningcited by 4
  12. 2025Equivariant Neural Networks for General Linear Symmetries on Lie Algebrascited by 4
14 more
  1. 2025Quick ViTs: Speeding up Vision Transformers through Equivariancecited by 3
  2. 2023Self-supervised Learning of Rotation-invariant 3D Point Set Features using Transformer and its Self-distillationcited by 2
  3. 2024Current Symmetry Group Equivariant Convolution Frameworks for Representation Learningcited by 2
  4. 2025Learning Generalizable Shape Completion with SIM(3) Equivariancecited by 2
  5. 2024Harmformer: Harmonic Networks Meet Transformers for Continuous Roto-Translation Equivariancecited by 1
  6. 2026VENI: Variational Encoder for Natural Illuminationcited by 1
  7. 2026Efficient Equivariant Transformer for Self-Driving Agent Modelingcited by 1
  8. 2024E3-Net: Efficient E(3)-Equivariant Normal Estimation Networkcited by 0
  9. 2025Towards Foundation Models for Cryo-ET Subtomogram Analysiscited by 0
  10. 2026REVNET: Rotation-Equivariant Point Cloud Completion via Vector Neuron Anchor Transformercited by 0
  11. 2026On the Role of Rotation Equivariance in Monocular 2D-to-3D Human Pose Liftingcited by 0
  12. 2026REViT: Roto-reflection Equivariant Convolutional Vision Transformercited by 0
  13. 2026A Unified Framework for Vision Transformers Equivariant to Discrete Subgroups of O(2)cited by 0
  14. 2026E3DGS: Unified Geometric-Photometric Equivariance for 3D Gaussian Splatting via Color-as-Geometry Embeddingcited by 0